示例#1
0
        public override void ModSettingsLoaded()
        {
            IniPtr ini       = new IniPtr(Path.GetFullPath("doorstop_config.ini"));
            string skipIntro = ini.ReadValue("MSCLoader", "skipIntro");
            bool   introSkip;

            if (!bool.TryParse(skipIntro, out introSkip))
            {
                skipGameIntro.Value = false;
                ModConsole.Error(string.Format("Excepted boolean, received '{0}'.", skipIntro ?? "<null>"));
            }
            else
            {
                skipGameIntro.Value = introSkip;
            }
            ModSettingsToggle();
            ExpUIScaling();
            if ((bool)checkLaunch.GetValue())
            {
                cfmu_set = 0;
            }
            if ((bool)checkDaily.GetValue())
            {
                cfmu_set = 1;
            }
            if ((bool)checkWeekly.GetValue())
            {
                cfmu_set = 7;
            }
        }
示例#2
0
 static void InjectModLoader()
 {
     try
     {
         if (File.Exists("ModLoaderSettings.json"))
         {
             File.Delete("ModLoaderSettings.json");
         }
         IniPtr ini = new IniPtr(Path.GetFullPath("doorstop_config.ini"));
         cfg = ini.ReadValue("MSCLoader", "mods");
         string skipIntro = ini.ReadValue("MSCLoader", "skipIntro");
         if (!bool.TryParse(skipIntro, out introSkip))
         {
             introSkip = false;
             Console.WriteLine($"[FAIL] Parse failed, readed value: {skipIntro}");
         }
         HarmonyInstance.Create(nameof(MSCLoader)).PatchAll(Assembly.GetExecutingAssembly());
     }
     catch (Exception ex)
     {
         //Generate early crash file (before output_log can happen)
         using (TextWriter tw = File.CreateText("MSCLOADER_CRASH.txt"))
         {
             tw.WriteLine(ex.ToString());
             tw.WriteLine(ex.Message);
             tw.Flush();
         }
     }
 }
示例#3
0
        private static void SkipIntroSet()
        {
            IniPtr ini = new IniPtr(Path.GetFullPath("doorstop_config.ini"));

            ini.WriteValue("MSCLoader", "skipIntro", ((bool)skipGameIntro.GetValue()).ToString().ToLower());
        }