private void Update()
 {
     lock (SceneController.current.commandQueue)
     {
         SceneController.current.commandQueue.Run();
     }
     sceneController.Update();
 }
 private void Update()
 {
     SceneController.Update(this);
 }
示例#3
0
 private void Update()
 {
     SceneController.Update(this);
     loadingThread.Update(SceneController.commandQueue);
 }