示例#1
0
 public ActiveGameEffect(Engine.Sound.Sound sound, SoundPlayer player)
 {
     SoundObject    = sound;
     Instance       = player.Cache.GetSound(sound.AssetName).Play(SoundPlayer.ChannelGroup.Effects);
     Instance.Ended = EndedHook;
 }
 public ActiveGameEffectContainer(SoundPlayer player)
 {
     _player = player;
 }