bool Mouse_MousePressed(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { if (GameManager.Instance.trayMgr.injectMouseDown(arg, id)) { return(true); } return(true); }
private bool MousePressed(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { if (id == MOIS.MouseButtonID.MB_Right) { changeAppState(findByName("MainMenu"), modData); } return(true); }
private bool MousePressed(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { if (id == MOIS.MouseButtonID.MB_Right) { ScreenManager.Instance.ExitCurrentScreen(); changeAppState(findByName("MainMenu"), modData); } return(true); }
public UIEvent InjectMouseUp(MOIS.MouseEvent evt, MOIS.MouseButtonID id) { if (!cursorLayer.IsVisible || id != MOIS.MouseButtonID.MB_Left) { return(null); } Mogre.Vector2 cursorPos = new Mogre.Vector2(cursor.Left, cursor.Top); return(CurrentLayer.InjectMouseUp(evt, id, cursorPos)); }
public bool MousePressed(MOIS.MouseEvent e, MOIS.MouseButtonID button) { if (button == MouseButtonID.MB_Right) { if (mCameraCS != null) { i++; mCameraCS.CurrentCameraMode = mCameraCS.GetNextCameraMode(cameraModeNames[i % cameraModeNames.Count]); } } return(true); }
public bool MouseReleased(MOIS.MouseEvent e, MOIS.MouseButtonID button) { return(true); }
bool mMouse_MousePressed(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { return(true); }
bool Mouse_MousePressed(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { ScreenManager.Instance.InjectMousePressed(arg, id); return(true); }
bool Mouse_MouseReleased(MOIS.MouseEvent arg, MOIS.MouseButtonID id) { return(true); }