示例#1
0
 // 回復
 private void Heal(MOBAEngine.Skills.AreaSkillBase Skill)
 {
     mana -= Skill.ManaCost;
     Skill.UseSkill(IP, gameObject);
     AbnormalType.AbnormalOccurrence("Heal", "Heal", Skill.Damage, Skill.Timer);
 }
示例#2
0
 private void AdvancedArmorUp(MOBAEngine.Skills.AreaSkillBase Skill)
 {
     mana -= Skill.ManaCost;
     Skill.UseSkill(IP, gameObject);
     //AbnormalType.AbnormalOccurrence(a, "Buff", 30f,);
 }