public static void RebuildAudioSeq(List <SequenceInfo> SequenceList) { List <MMSequence> OldSeq = new List <MMSequence>(); int f = RomUtils.GetFileIndexForWriting(Addresses.SeqTable); int basea = RomData.MMFileList[f].Addr; for (int i = 0; i < 128; i++) { MMSequence entry = new MMSequence(); if (i == 0x1E) { entry.Addr = 2; entry.Size = 0; OldSeq.Add(entry); continue; } int entryaddr = Addresses.SeqTable + (i * 16); entry.Addr = (int)ReadWriteUtils.Arr_ReadU32(RomData.MMFileList[f].Data, entryaddr - basea); entry.Size = (int)ReadWriteUtils.Arr_ReadU32(RomData.MMFileList[f].Data, (entryaddr - basea) + 4); if (entry.Size > 0) { entry.Data = new byte[entry.Size]; Array.Copy(RomData.MMFileList[4].Data, entry.Addr, entry.Data, 0, entry.Size); } else { int j = SequenceList.FindIndex(u => u.Replaces == i); if (j != -1) { if ((entry.Addr > 0) && (entry.Addr < 128)) { if (SequenceList[j].Replaces != 0x28) { SequenceList[j].Replaces = entry.Addr; } else { entry.Data = OldSeq[0x18].Data; entry.Size = OldSeq[0x18].Size; } } } } OldSeq.Add(entry); } List <MMSequence> NewSeq = new List <MMSequence>(); int addr = 0; byte[] NewAudioSeq = new byte[0]; for (int i = 0; i < 128; i++) { MMSequence newentry = new MMSequence(); if (OldSeq[i].Size == 0) { newentry.Addr = OldSeq[i].Addr; } else { newentry.Addr = addr; } int j = SequenceList.FindIndex(u => u.Replaces == i); if (j != -1) { if (SequenceList[j].MM_seq != -1) { newentry.Size = OldSeq[SequenceList[j].MM_seq].Size; newentry.Data = OldSeq[SequenceList[j].MM_seq].Data; } else { BinaryReader sequence = new BinaryReader(File.Open(SequenceList[j].Name, FileMode.Open)); int len = (int)sequence.BaseStream.Length; byte[] data = new byte[len]; sequence.Read(data, 0, len); sequence.Close(); if (data[1] != 0x20) { data[1] = 0x20; } newentry.Size = len; newentry.Data = data; } } else { newentry.Size = OldSeq[i].Size; newentry.Data = OldSeq[i].Data; } NewSeq.Add(newentry); if (newentry.Data != null) { NewAudioSeq = NewAudioSeq.Concat(newentry.Data).ToArray(); } addr += newentry.Size; } if (addr > (RomData.MMFileList[4].End - RomData.MMFileList[4].Addr)) { MMFile newa = new MMFile(); newa.Addr = RomData.MMFileList[RomData.MMFileList.Count - 1].End; newa.End = newa.Addr + addr; newa.IsCompressed = false; newa.Data = NewAudioSeq; RomData.MMFileList.Add(newa); ResourceUtils.ApplyHack(Values.ModsDirectory + "reloc-audio"); RomData.MMFileList[4].Data = new byte[0]; RomData.MMFileList[4].Cmp_Addr = -1; RomData.MMFileList[4].Cmp_End = -1; } else { RomData.MMFileList[4].Data = NewAudioSeq; } //update pointer table f = RomUtils.GetFileIndexForWriting(Addresses.SeqTable); for (int i = 0; i < 128; i++) { ReadWriteUtils.Arr_WriteU32(RomData.MMFileList[f].Data, (Addresses.SeqTable + (i * 16)) - basea, (uint)NewSeq[i].Addr); ReadWriteUtils.Arr_WriteU32(RomData.MMFileList[f].Data, 4 + (Addresses.SeqTable + (i * 16)) - basea, (uint)NewSeq[i].Size); } //update inst sets f = RomUtils.GetFileIndexForWriting(Addresses.InstSetMap); basea = RomData.MMFileList[f].Addr; for (int i = 0; i < 128; i++) { int paddr = (Addresses.InstSetMap - basea) + (i * 2) + 2; int j = -1; if (NewSeq[i].Size == 0) { j = SequenceList.FindIndex(u => u.Replaces == NewSeq[i].Addr); } else { j = SequenceList.FindIndex(u => u.Replaces == i); } if (j != -1) { RomData.MMFileList[f].Data[paddr] = (byte)SequenceList[j].Instrument; } } }
public static void WriteNewItem(Item location, Item item, List <MessageEntry> newMessages, bool updateShop, bool preventDowngrades, bool updateChest, ChestTypeAttribute.ChestType?overrideChestType, bool isExtraStartingItem) { System.Diagnostics.Debug.WriteLine($"Writing {item.Name()} --> {location.Location()}"); int f = RomUtils.GetFileIndexForWriting(GET_ITEM_TABLE); int baseaddr = GET_ITEM_TABLE - RomData.MMFileList[f].Addr; var getItemIndex = location.GetItemIndex().Value; int offset = (getItemIndex - 1) * 8 + baseaddr; var newItem = isExtraStartingItem ? Items.RecoveryHeart // Warning: this will not work well for starting with Bottle contents (currently impossible), because you'll first have to acquire the Recovery Heart before getting the bottle-less version. Also may interfere with future implementation of progressive upgrades. : RomData.GetItemList[item.GetItemIndex().Value]; var fileData = RomData.MMFileList[f].Data; var data = new byte[] { newItem.ItemGained, newItem.Flag, newItem.Index, newItem.Type, (byte)(newItem.Message >> 8), (byte)(newItem.Message & 0xFF), (byte)(newItem.Object >> 8), (byte)(newItem.Object & 0xFF), }; ReadWriteUtils.Arr_Insert(data, 0, data.Length, fileData, offset); // todo use Logic Editor to handle which locations should be repeatable and which shouldn't. if ((item.IsCycleRepeatable() && location != Item.HeartPieceNotebookMayor) || (item.Name().Contains("Rupee") && location.IsRupeeRepeatable())) { ReadWriteUtils.WriteToROM(cycle_repeat, (ushort)getItemIndex); cycle_repeat += 2; cycle_repeat_count += 2; ReadWriteUtils.WriteToROM(cycle_repeat_count_address, cycle_repeat_count); } var isRepeatable = item.IsRepeatable() || (!preventDowngrades && item.IsDowngradable()); if (!isRepeatable) { SceneUtils.UpdateSceneFlagMask(getItemIndex); } if (item == Item.ItemBottleWitch) { ReadWriteUtils.WriteToROM(0xB4997E, (ushort)getItemIndex); ReadWriteUtils.WriteToROM(0xC72B42, (ushort)getItemIndex); } if (item == Item.ItemBottleMadameAroma) { ReadWriteUtils.WriteToROM(0xB4998A, (ushort)getItemIndex); ReadWriteUtils.WriteToROM(0xC72B4E, (ushort)getItemIndex); } if (item == Item.ItemBottleAliens) { ReadWriteUtils.WriteToROM(0xB49996, (ushort)getItemIndex); ReadWriteUtils.WriteToROM(0xC72B5A, (ushort)getItemIndex); } if (item == Item.ItemBottleGoronRace) { ReadWriteUtils.WriteToROM(0xB499A2, (ushort)getItemIndex); ReadWriteUtils.WriteToROM(0xC72B66, (ushort)getItemIndex); } if (updateChest) { UpdateChest(location, item, overrideChestType); } if (location != item) { if (updateShop) { UpdateShop(location, item, newMessages); } if (location == Item.StartingSword) { ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-sword-song-of-time"); } if (location == Item.MundaneItemSeahorse) { ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-fisherman"); } if (location == Item.MaskFierceDeity) { ResourceUtils.ApplyHack(Values.ModsDirectory + "fix-fd-mask-reset"); } } }