/// <summary> /// Load from internal resource files. /// </summary> /// <returns>AsmContext</returns> public static AsmContext LoadInternal() { var patcher = Patcher.Load(); var symbols = Symbols.Load(); return(new AsmContext(patcher, symbols)); }
/// <summary> /// Apply patches using <see cref="Symbols"/> loaded from the internal resource. /// </summary> /// <param name="options">Options</param> public void Apply(AsmOptionsGameplay options) { Apply(Symbols.Load(), options); }