static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths) { if (PackageExporterWindow.is_opened == true) { PackageExporterWindow exporter_window = (PackageExporterWindow)EditorWindow.GetWindow(typeof(PackageExporterWindow)); if (exporter_window != null) { exporter_window.RefreshContent(); } } }
private void OnEnable() { _window = this; _initialized = true; }
private void OnDestroy() { _window = null; }
private static void ShowWindow() { _window = (PackageExporterWindow)EditorWindow.GetWindow(typeof(PackageExporterWindow), true); _window.Show(); _window.RefreshContent(); }
void OnDestroy() { window = null; }