/// <inheritdoc/> public override ISensor CreateSensor() { m_Sensor = new RenderTextureSensor(renderTexture, grayscale, sensorName, compression); return(m_Sensor); }
/// <inheritdoc/> public override ISensor CreateSensor() { m_Sensor = new RenderTextureSensor(RenderTexture, Grayscale, SensorName, m_Compression); return(m_Sensor); }