internal static void HandleDestroyObject(uint clientId, byte[] incommingData, int channelId) { BitReader reader = new BitReader(incommingData); uint netId = reader.ReadUInt(); SpawnManager.OnDestroyObject(netId, true); }
internal static void HandleDestroyObject(uint clientId, BitReader reader, int channelId) { uint netId = reader.ReadUInt(); SpawnManager.OnDestroyObject(netId, true); }