//��� ������� �������� ����� ��� ����������� ��������� � ������ public void SetConvoyNumber(MyAI _player) { ConvoyNumber = _player.GetConvoyNumberForConvoyWithBigContainer(); if (ConvoyNumber != -1) { _player.BigConvoys[ConvoyNumber].Defenders++; _player.BigConvoys[ConvoyNumber].AddBot(this); } //string str = "Defender belongs to convoy " + this.ConvoyNumber.ToString() + "\n"; //Debugger.Log(2, "Local", str); }