示例#1
0
        protected MenuUIManager(IMenuController menuController)
        {
            MenuRoot = UI.Root;
            MenuRoot.SetDefaultStyle(Game.PackageManager.GetXmlFile("UI/MainMenuStyle.xml", true));

            this.MenuController = menuController;

            MainMenu             = new MainMenu(this);
            OptionsScreen        = new OptionsScreen(this);
            PauseMenu            = new PauseMenu(this);
            LoadingScreen        = new LoadingScreen(this);
            SaveGameScreen       = new SaveGameScreen(this);
            LoadGameScreen       = new LoadGameScreen(this);
            PackagePickingScreen = new PackagePickingScreen(this);
            LevelPickingScreen   = new LevelPickingScreen(this);
            LevelSettingsScreen  = new LevelSettingsScreen(this);
            LevelCreationScreen  = new LevelCreationScreen(this);
            SaveAsScreen         = new SaveAsScreen(this);
            EndScreen            = new EndScreen(this);
            AboutScreen          = new AboutScreen(this);
            FileBrowsingPopUp    = new FileSystemBrowsingPopUp(this);
            ConfirmationPopUp    = new ConfirmationPopUp(this);
            ErrorPopUp           = new ErrorPopUp(this);

            PreviousScreens = new Stack <MenuScreen>();
        }
示例#2
0
            /// <summary>
            /// Loads the screen layout and contents
            /// </summary>
            /// <param name="proxy"></param>
            /// <param name="baseDir"></param>
            /// <param name="startingRelativePath"></param>
            /// <param name="selectOptions"></param>
            /// <param name="taskCompletition"></param>
            /// <exception cref="ArgumentException">baseDir or startingRelativePath were wrong</exception>
            /// <exception cref="PathTooLongException"></exception>
            public Screen(FileSystemBrowsingPopUp proxy,
                          string baseDir,
                          string startingRelativePath,
                          SelectOption selectOptions,
                          TaskCompletionSource <IPathResult> taskCompletition)
            {
                this.proxy            = proxy;
                this.baseDir          = baseDir;
                this.selectOptions    = selectOptions;
                this.taskCompletition = taskCompletition;
                this.cDirEntries      = new List <NameTextPair>();

                Game.UI.LoadLayoutToElement(MenuUIManager.MenuRoot, Game.ResourceCache, "UI/FileBrowserLayout.xml");

                window = (Window)MenuUIManager.MenuRoot.GetChild("FileBrowserWindow");
                window.BringToFront();
                pathEdit     = (LineEdit)window.GetChild("PathEdit", true);
                selectButton = (Button)window.GetChild("SelectButton", true);
                backButton   = (Button)window.GetChild("BackButton", true);
                fileView     = (ListView)window.GetChild("FileView", true);


                pathEdit.TextChanged       += PathChanged;
                fileView.ItemSelected      += OnItemSelected;
                fileView.ItemDoubleClicked += OnItemDoubleClicked;
                selectButton.Released      += SelectButtonPressed;
                backButton.Released        += BackButtonReleased;
                Game.Input.KeyDown         += KeyDown;

                if (!string.IsNullOrEmpty(startingRelativePath))
                {
                    try {
                        currentDirectory = Path.GetDirectoryName(startingRelativePath);
                        currentFileName  = Path.GetFileName(startingRelativePath);
                    }
                    catch (ArgumentException) {
                        Dispose();
                        throw;
                    }
                    catch (PathTooLongException) {
                        Dispose();
                        throw;
                    }
                }
                else
                {
                    currentDirectory = "";
                    currentFileName  = "";
                }

                if (!LoadDirectory(currentDirectory))
                {
                    Dispose();
                    throw new ArgumentException("Invalid starting directory or baseDir path");
                }

                pathEdit.Text = Path.Combine(currentDirectory, currentFileName);

                DisableSelectButton();
                CurrentDirSelected();
            }