public Face() { label = 0; edges = new EdgeSet(); vertices = new VertexSet(); normal = new Vector(); vertices.reserve(3); edges.reserve(3); }
public EdgeSet Clone() { EdgeSet e = new EdgeSet(); e.set = (object[])set.Clone(); e.n = n; e.size = size; return(e); }
public Vertex() { label = 0; pos = 0; dist = 1e15; next = null; edges = new EdgeSet(); faces = new FaceSet(); normal = new Vector(); tex = new Vector(); n = new Vector(); v = new Vector(); }