private void updateOutputImage() { var converter = new MCTexCon.MCTexCon( this.inputImage.FileName, this.inputImage.FileName, this.inputMap.FileName, this.outputMap.FileName); this.outputImage = converter.GetConvertedImage(); this.ImageOut.Image = this.outputImage; }
static void Main(string[] args) { //Console.WriteLine("Please enter the path to the existing texture map image file."); //string imageInPath = Console.ReadLine(); //Console.WriteLine("Please enter the path to save the new file to."); //string imageOutPath = Console.ReadLine(); //Console.WriteLine("Please enter the path to the FROM texture map json file."); //string mapInPath = Console.ReadLine(); //Console.WriteLine("Please enter the path to the TO texture map json file."); //string mapOutPath = Console.ReadLine(); string imageInPath = @"C:\Users\nheri\Desktop\MCTexConTest\InImage.png"; string imageOutPath = @"C:\Users\nheri\Desktop\MCTexConTest\OutImage.png"; string mapInPath = @"C:\Users\nheri\Desktop\MCTexConTest\MapIn.json"; string mapOutPath = @"C:\Users\nheri\Desktop\MCTexConTest\MapOut.json"; MCTexCon.MCTexCon converter = new MCTexCon.MCTexCon(imageInPath, imageOutPath, mapInPath, mapOutPath); converter.SaveToFile(); //Console.ReadLine(); }