public static void MakePurchase(Player p, int cost, string item) { p.SetMoney(p.money - cost); Player.Message(p, "Your balance is now &f{0} &3{1}", p.money, Server.moneys); Economy.EcoStats stats = RetrieveStats(p.name); stats.TotalSpent += cost; stats.Purchase = item + "%3 for %f" + cost + " %3" + Server.moneys + " on %f" + DateTime.Now.ToString(CultureInfo.InvariantCulture); Economy.UpdateStats(stats); }
void DoLottery() { string[] players = Lottery.Items; if (players.Length == 0) { return; } // Ensure the players are actually online List <Player> online = new List <Player>(players.Length); foreach (string name in players) { Player pl = PlayerInfo.FindExact(name); if (pl == null) { continue; } online.Add(pl); Economy.EcoStats stats = Economy.RetrieveStats(pl.name); stats.TotalSpent += 10; Economy.UpdateStats(stats); } if (online.Count == 0) { return; } int amount = 10; Player winner = online[0]; if (online.Count == 1) { winner.SendMessage("Your money was refunded as you were " + "the only player still in the lottery."); } else { Random rand = new Random(); winner = online[rand.Next(online.Count)]; amount = 9 * online.Count; Chat.Message(ChatScope.Global, "%b" + winner.truename + " %7won the lottery for &a" + amount + " " + Server.Config.Currency + "%7.", null, null, true); } Lottery.Clear(); winner.SetMoney(winner.money + amount); }