protected void MessageNeedPerms(Player p, string action, int num = 1) { int perm = CommandOtherPerms.GetPerm(this, num); MessageNeedMinPerm(p, action, perm); }
protected bool CheckAdditionalPerm(Player p, int num = 1) { return(p == null || (int)p.group.Permission >= CommandOtherPerms.GetPerm(this, num)); }