public void NapTNCaiDat() { //hinh anh trong trang cai dat Texture2D anhamthanh = trochoi.Content.Load<Texture2D>("HinhAnh/AnhAmThanh"); atamthanh = new MChayAnhThuong(1, anhamthanh, null, new Vector2(85, 75), null, trochoi.ktmanhinh, trochoi.tile); Texture2D anhthanhamthanh = trochoi.Content.Load<Texture2D>("HinhAnh/ThanhAmThanh"); atthanhamthanh = new MChayAnhThuong(1, anhthanhamthanh, null, new Vector2(210, 100), null, trochoi.ktmanhinh, trochoi.tile); Texture2D anhtroamthanh = trochoi.Content.Load<Texture2D>("HinhAnh/TroAmThanh"); attroamthanh = new MChayAnhThuong(1, anhtroamthanh, null, new Vector2(204, 133), null, trochoi.ktmanhinh, trochoi.tile); attroamthanh.DiChuyen(new Vector2(204 + (Convert.ToInt32(trochoi.kichthuocam * 10) * 30), 133)); Texture2D anhchungonnguen = trochoi.Content.Load<Texture2D>("HinhAnh/HinhAnhChu/CNgonNgu/1"); Texture2D anhchungonnguvn = trochoi.Content.Load<Texture2D>("HinhAnh/HinhAnhChu/CNgonNgu/2"); atchuen = new MChayAnhThuong(1, anhchungonnguen, anhchungonnguen, new Vector2(267, 200), trochoi.amchon, trochoi.ktmanhinh, trochoi.tile); atchuvn = new MChayAnhThuong(1, anhchungonnguvn, anhchungonnguvn, new Vector2(267, 270), trochoi.amchon, trochoi.ktmanhinh, trochoi.tile); Texture2D anhnutdanhgiaen = trochoi.Content.Load<Texture2D>("HinhAnh/HinhAnhChu/CDanhGia/1"); Texture2D anhnutdanhgiavn = trochoi.Content.Load<Texture2D>("HinhAnh/HinhAnhChu/CDanhGia/2"); atdanhgiaen = new MChayAnhThuong(1, anhnutdanhgiaen, anhnutdanhgiaen, new Vector2(330, 380), trochoi.amchon, trochoi.ktmanhinh, trochoi.tile); atdanhgiavn = new MChayAnhThuong(1, anhnutdanhgiavn, anhnutdanhgiavn, new Vector2(330, 380), trochoi.amchon, trochoi.ktmanhinh, trochoi.tile); //dau tich trong trang cai dat Texture2D anhdautich = trochoi.Content.Load<Texture2D>("HinhAnh/DauTich"); int vitritich = 196; if (trochoi.ngonngu != "english") vitritich = 266; atdautich = new MChayAnhThuong(1, anhdautich, null, new Vector2(200, vitritich), null, trochoi.ktmanhinh, trochoi.tile); }