public static void Explore(int step, int exception = 0) { try { string area_id = MA.get_area_id(Script.hkgarea); Thread.Sleep(4000); while (true) { if ((MA.ap < 2 || MA.bc < 2) || step <= 0) { break; } int ret = MA.exploration_explore(area_id, "1"); Thread.Sleep(4000); if (ret == 8) { Script.frm.LogUpdateFunction("切换探索卡牌"); MA.cardselect_savedeckcard(card3, card3l); Script.frm.LogUpdateFunction("切换探索卡牌完成"); Thread.Sleep(4000); Script.frm.LogUpdateFunction("日怪"); MA.exploration_explore_fairy(); Script.frm.LogUpdateFunction("日怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(19000); } Script.frm.LogUpdateFunction("探索完成一步"); step--; } } catch (Exception) { if (exception == 1) { throw; } } }
public static void Do() { int login_try; int is_login; int time_out_try; int interrupt = 0; changecard = -1; tea_ap = 0; tea_bc = 0; Random rd = new Random(); while (true) { is_login = 1; login_try = 3; time_out_try = 3; retry: int next_sell = 0; redo: try {//Script.hkgbs if (is_login == 0) { MA.login(login_id, login_password, interrupt); Script.frm.LogUpdateFunction("登陆成功"); Thread.Sleep(5000); is_login = 1; login_try = 3; } //获取MP等信息 MA.mainmenu(); Script.frm.LogUpdateFunction("获取基本信息完成"); Thread.Sleep(4000); //重置尝试次数 time_out_try = 3; if (tea_ap != 0) { tea_ap = 0; Script.frm.LogUpdateFunction("手动磕绿!"); MA.itemuse(1); Thread.Sleep(2000); } if (tea_bc != 0) { tea_bc = 0; Script.frm.LogUpdateFunction("手动磕红!"); MA.itemuse(2); Thread.Sleep(2000); } //出售卡牌 if (usesell == 1 && sell != null && MA.cardlst.Count > useselln) { Script.frm.LogUpdateFunction("满足条件准备出售"); if (next_sell == 0) { int n = MA.cardlst.Count; sell_card(); if (MA.cardlst.Count == n) { Script.frm.LogUpdateFunction("尼玛!没一张卡要卖!"); next_sell = 20; } Thread.Sleep(2000); MA.mainmenu(); Script.frm.LogUpdateFunction("返回主城"); Thread.Sleep(3000); } else { Script.frm.LogUpdateFunction("轮询:" + next_sell.ToString() + "次后继续卖卡"); next_sell--; } } //AutoExplore(1, 1); //领取礼物盒 if (MA.rewards == 1 && useautorewards == 1) { do { if (MA.friendship_point > 2000) { if (MA.cardlst.Count + 10 >= MA.max_card_num) { Script.frm.LogUpdateFunction("[自动领取礼物][基点扭蛋][卡牌槽小于10放弃]"); break; } Script.frm.LogUpdateFunction("[自动领取礼物][基点扭蛋]"); MA.gacha_buy(1, 1, 1); Script.frm.LogUpdateFunction("[自动领取礼物][消耗基点][完成扭蛋]"); Script.frm.LogUpdateFunction("假装在扭蛋"); Thread.Sleep(6000); goto retry; } if (MA.cardlst.Count >= MA.max_card_num) { Script.frm.LogUpdateFunction("[自动领取礼物][卡牌已满]"); break; } if (MA.friendship_point > 2000) { Script.frm.LogUpdateFunction("[自动领取礼物][基点大于2000放弃领取]"); break; } MA.getrewardbox(); Thread.Sleep(3000); goto retry; }while (false); } if (MA.bc >= 0 && yinzi_use_tea_bc == 1 && MA.tea_bc_count > 0 && MA.bc < MA_Client.noname_bc) { Script.frm.LogUpdateFunction("点名自动嗑红!"); MA.itemuse(2); MA.bc = MA.bcmax; Thread.Sleep(2000); } //获取妖精列表 MA.menu_fairyselect(); Script.frm.LogUpdateFunction("获取妖精列表完成"); Thread.Sleep(4000); //领取卡片 if (usegetcard == 1 && MA.remaining_rewards > 0) { TimeSpan sps = new TimeSpan(); sps = DateTime.Now - time_GetCard; //每30分钟领取一次 if (sps.TotalSeconds > 60 * 30) { time_GetCard = DateTime.Now; MA.menu_fairyrewards(); Script.frm.LogUpdateFunction("假装在领取卡片"); Thread.Sleep((int)(2000 + MA.remaining_rewards * 200)); if (MA.cardlst.Count >= MA.max_card_num) { Script.frm.LogUpdateFunction("卡片槽已满!不能继续战斗!"); goto retry; } } } if (MA.bc >= 2) { int ihave = 0; //先检查自己有没有 for (int i = 0; i < MA.fairylst.Count; i++) { if (MA.fairylst[i].user_id == MA.user_id && MA.fairylst[i].fairy_put_down == 1) { ihave = 1; break; } } //反正数据量不大暂时就先不删。233 for (int i = 0; i < MA.fairylst.Count; i++) { if (MA.fairylst[i].fairy_put_down == 1) { //战斗中 if (MA.fairylst[i].user_id == MA.user_id && MA.fairylst[i].f****d == 0) { //自己的怪 if (!isWakeUp(MA.fairylst[i].fairy_name)) { //自己的怪 在探索时日过一次 if (yinzi == 0) { MA.fairylst[i].f****d = 1; } else { MA.fairylst[i].touched = 1; } } else { //觉醒 } } if (!isWakeUp(MA.fairylst[i].fairy_name)) { //不是觉醒 if ((MA.bc > force_pg_bc && force_pg == 1) || (MA.fairylst[i].f****d == 0 && MA.fairylst[i].touched == 0)) { //满足强制日怪 或者 没舔过&没日过 if (MA.bc > force_pg_bc && force_pg == 1 && yinzi == 0) { //强制日怪 if (ihave == 1 && MA.fairylst[i].user_id != MA.user_id) { continue; } MA.exploration_fairy_floor(MA.fairylst[i].fairy_serial_id, MA.fairylst[i].user_id, MA.fairylst[i].race_type); //MA.bc if (useautocard == 0) { if (changecard != 3) { Script.frm.LogUpdateFunction("BC=" + MA.bc + "切换探索卡组"); Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(card3, card3l); changecard = 3; } } else { MA_Client.CardDeck deck = MA_Client.SelectCard(MA.bc, 8, MA.fairy_floor_hp, MA.fairy_floor_hp_max, MA.fairy_floor_lv); if (deck == null) { if (changecard != 3) { Script.frm.LogUpdateFunction("BC=" + MA.bc + "BC满足强制日怪,自动选卡失败切换探索卡组"); Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(card3, card3l); changecard = 3; } } else { //if (changecard != 5) //{ Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(2000); MA.cardselect_savedeckcard(deck); Script.frm.LogUpdateFunction("BC=" + MA.bc + "BC满足强制日怪,自动选卡完成"); changecard = 5; //} } } Script.frm.LogUpdateFunction("切换探索卡组完成"); Thread.Sleep(2000); Script.frm.LogUpdateFunction("日怪"); MA.exploration_explore_fairy(MA.fairylst[i].fairy_serial_id, MA.fairylst[i].user_id, MA.fairylst[i].race_type); MA.fairylst[i].f****d++; Script.frm.LogUpdateFunction("日怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } else if (MA.fairylst[i].try_time < 2 && MA.fairylst[i].touched == 0) { //舔怪 if (onlyjx == 1) { Script.frm.LogUpdateFunction("不添普怪W"); continue; } if (changecard != 1) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); Script.frm.LogUpdateFunction("切换舔怪卡组"); MA.cardselect_savedeckcard(card1, card1l); Script.frm.LogUpdateFunction("切换舔怪卡组完成"); changecard = 1; Thread.Sleep(2000); } Script.frm.LogUpdateFunction("舔怪"); if (MA.fairylst[i].try_time++ == 1) { Script.frm.LogUpdateFunction("尝试第2次后不再继续"); } MA.exploration_explore_fairy(MA.fairylst[i].fairy_serial_id, MA.fairylst[i].user_id, MA.fairylst[i].race_type); MA.fairylst[i].touched = 1; Script.frm.LogUpdateFunction("舔怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } } } else { //觉醒 int flag = 0; if (jx_time_begin < jx_time_end) { if (jx_time_begin <= DateTime.Now.Hour && jx_time_end > DateTime.Now.Hour) { flag = 1; } } else if (jx_time_begin > jx_time_end) { if (jx_time_begin <= DateTime.Now.Hour || jx_time_end > DateTime.Now.Hour) { flag = 1; } } else {//IFTIME S=0 E=0 flag = 0; } if (yinzi == 0 && flag == 1 && MA.bc > jx_bc && (MA.fairylst[i].fairy_time_limit < 1800 - jx_wait * 60)) { //到日觉醒时间 bc满足 觉醒存活时间满足 if (MA.bc > force_pg_bc && force_pg == 1) { if (ihave == 1 && MA.fairylst[i].user_id != MA.user_id) { continue; } Script.frm.LogUpdateFunction("BC=" + MA.bc + "满足强制日怪,切换觉醒卡组"); } else { Script.frm.LogUpdateFunction("切换觉醒卡组"); } if (changecard != 2) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(card2, card2l); Script.frm.LogUpdateFunction("切换觉醒卡组完成"); changecard = 2; Thread.Sleep(2000); } Script.frm.LogUpdateFunction("日怪"); MA.exploration_explore_fairy(MA.fairylst[i].fairy_serial_id, MA.fairylst[i].user_id, MA.fairylst[i].race_type); Script.frm.LogUpdateFunction("日怪完成延时等待"); MA.fairylst[i].f****d++; Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } else if (MA.fairylst[i].f****d == 0 && MA.fairylst[i].touched == 0 && MA.fairylst[i].try_time < 2) { //未舔过 if (changecard != 1) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); Script.frm.LogUpdateFunction("切换舔怪卡组"); MA.cardselect_savedeckcard(card1, card1l); Script.frm.LogUpdateFunction("切换舔怪卡组完成"); changecard = 1; Thread.Sleep(2000); } Script.frm.LogUpdateFunction("舔怪"); if (MA.fairylst[i].try_time++ == 1) { Script.frm.LogUpdateFunction("尝试第2次后不再继续"); } MA.exploration_explore_fairy(MA.fairylst[i].fairy_serial_id, MA.fairylst[i].user_id, MA.fairylst[i].race_type); MA.fairylst[i].touched = 1; Script.frm.LogUpdateFunction("舔怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } } } }//end for if (yinzi == 0 && changecard != 2) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); Script.frm.LogUpdateFunction("切换觉醒卡组保护因子"); MA.cardselect_savedeckcard(card2, card2l); Script.frm.LogUpdateFunction("切换觉醒卡组完成"); changecard = 2; Thread.Sleep(2000); } } else { Script.frm.LogUpdateFunction("BC<2 不进行判断,等待"); } if (MA.bc >= noname_bc && yinzi == 1) { //因子战 if (changecard != 4) { Script.frm.LogUpdateFunction("准备刷无名亚瑟"); Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(card4, card4l); changecard = 4; Thread.Sleep(2000); } MA.noname0048(); } //满足探索条件 Script.frm.LogUpdateFunction("检查探索条件"); if (useexplore == 1 && ((yinzi == 1 && MA.ap > noname_ap) || (MA.ap > explore_ap && MA.bc > explore_bc))) { Script.frm.LogUpdateFunction("满足条件准备探索"); AutoExplore(explore_step, 1); next_sell = 0; } if (force_explore == 1 && MA.ap + 1 >= MA.apmax) { string area_id = null; string floor_id = null; string area_name = null; int cost; Script.frm.LogUpdateFunction("AP=" + MA.ap + " 强制探索一步!"); MA.get_event_area_id_floor_id(force_explore_area, out area_id, out floor_id, out area_name, out cost); Thread.Sleep(3000); if (area_id == null || floor_id == null || area_name == null) { Script.frm.LogUpdateFunction("选取探索区域失败"); } else { Script.frm.LogUpdateFunction("开始探索秘境:" + area_name + ",区域" + floor_id); MA.exploration_explore(area_id, floor_id); } } TimeSpan sp = new TimeSpan(); sp = DateTime.Now - time_SendAPBC; //每3分钟更新数据 if (sp.TotalSeconds > 60 * 3) { time_SendAPBC = DateTime.Now; Thread t = new Thread(new ParameterizedThreadStart(Script.SendAPBC)); string apbc = ((float)MA.ap * 100 / MA.apmax).ToString() + "," + ((float)MA.bc * 100 / MA.bcmax).ToString(); t.Start(apbc); } Script.frm.LogUpdateFunction("成功更新用户数据"); Thread.Sleep(loop_time * 1000 * (int)(0.1 * rd.Next(8, 12))); goto redo; } catch (Exception ex) { Script.frm.LogUpdateFunction(ex.Message); if (ex.Message.IndexOf("Code:9000") != -1) { //尝试三次错误 login_try--; is_login = 0; if (login_try == 0) { login_try = 3; Script.frm.LogUpdateFunction("连续3次登陆失败,休息60秒重试"); Thread.Sleep(60 * 1000 * (int)(0.1 * rd.Next(8, 12))); } goto retry; } else if (ex.Message.IndexOf("Code:8000") != -1) { //现在不能战斗 Script.frm.LogUpdateFunction("延迟等待约20秒"); Thread.Sleep(20 * 1000 * (int)(0.1 * rd.Next(8, 12))); goto retry; } else if (ex.Message.IndexOf("Code:1000") != -1) { Script.frm.LogUpdateFunction("密码错误,放弃治疗"); return; } else if (ex.Message.IndexOf("维护") != -1 || ex.Message.IndexOf("game") != -1) { interrupt = 0; time_out_try--; if (time_out_try == 0) { time_out_try = 3; is_login = 0; Script.frm.LogUpdateFunction("连续3次超时,可能是网络问题,120秒后重试"); Thread.Sleep(120 * 1000 * (int)(0.1 * rd.Next(8, 12))); } Thread.Sleep(30 * 1000 * (int)(0.1 * rd.Next(8, 12))); goto retry; } else if (ex.Message.IndexOf("超时") != -1 || ex.Message.IndexOf("timed out") != -1) { interrupt = 1; time_out_try--; if (time_out_try == 0) { time_out_try = 3; is_login = 0; Script.frm.LogUpdateFunction("连续3次超时,可能是网络问题,60秒后重试"); Thread.Sleep(50 * 1000 * (int)(0.1 * rd.Next(8, 12))); } Thread.Sleep(15 * 1000 * (int)(0.1 * rd.Next(8, 12))); goto retry; } Thread.Sleep(10000); goto retry; } } }
//Auto Explore Map //12345 12345 public static void AutoExplore(int step, int exception = 0) { try { while (true) { string area_id = null; string floor_id = null; string area_name = null; int cost = 0; MA.get_event_area_id_floor_id(force_explore_area, out area_id, out floor_id, out area_name, out cost); if (area_id == null || floor_id == null || area_name == null) { Script.frm.LogUpdateFunction("选取探索区域失败"); return; } else { Script.frm.LogUpdateFunction("开始探索秘境:" + area_name + ",区域" + floor_id); } Thread.Sleep(2000); MA.exploration_get_floor(area_id, floor_id); Thread.Sleep(2000); if ((MA.ap < cost || (yinzi == 0 && MA.bc < 2)) || step < 1) { break; } int ret = MA.exploration_explore(area_id, floor_id); Script.frm.LogUpdateFunction("探索完成一步"); if (MA.bc == MA.bcmax) { //Script.frm.LogUpdateFunction("BC已经溢出,退出探索"); //break; } Thread.Sleep(3000); if (ret == 8) { Script.frm.LogUpdateFunction("假装妖精出现"); Thread.Sleep(2000); if (yinzi == 1) { if (changecard != 1) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); Script.frm.LogUpdateFunction("因子战模式保留BC准备进行舔怪"); MA.cardselect_savedeckcard(card1, card1l); changecard = 1; Script.frm.LogUpdateFunction("切换舔怪卡牌完成"); Thread.Sleep(2000); } Script.frm.LogUpdateFunction("舔怪"); MA.exploration_explore_fairy(); Script.frm.LogUpdateFunction("舔怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } else { //强制日怪 MA.exploration_fairy_floor(int.Parse(MA.myfairy_serial_id), MA.user_id, int.Parse(MA.myfairy_race_type)); //MA.bc if (useautocard == 0) { if (changecard != 3) { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(card3, card3l); Script.frm.LogUpdateFunction("切换探索卡牌完成"); changecard = 3; } } else { MA_Client.CardDeck deck = MA_Client.SelectCard(MA.bc, 8, MA.fairy_floor_hp, MA.fairy_floor_hp_max, MA.fairy_floor_lv); if (deck == null) { if (changecard != 3) { Script.frm.LogUpdateFunction("BC=" + MA.bc + "自动选卡失败切换探索卡组"); MA.cardselect_savedeckcard(card3, card3l); Script.frm.LogUpdateFunction("切换探索卡牌完成"); changecard = 3; } } else { Script.frm.LogUpdateFunction("进入配卡菜单"); MA.roundtable_edit(); Script.frm.LogUpdateFunction("假装在选卡"); Thread.Sleep(3000); MA.cardselect_savedeckcard(deck); Script.frm.LogUpdateFunction("自动选卡完成"); changecard = 5; } } Script.frm.LogUpdateFunction("切换探索卡牌完成"); Thread.Sleep(3000); Script.frm.LogUpdateFunction("日怪"); MA.exploration_explore_fairy(); Script.frm.LogUpdateFunction("日怪完成延时等待"); Thread t = new Thread(Script.SendCnt); t.Start(); Thread.Sleep(20000); } } step--; } } catch (Exception) { if (exception == 1) { throw; } } }