示例#1
0
        //Click event callback
        void OnMADHGClickEvent(Click click)
        {
            if (HandGestureManager.Instance.isEnabled <HandCursorController>())
            {
                HandData handData = lastHandData[click.index];
                Vector3  vector2  = new Vector3(0, 0, 0);

                if (handData != null)
                {
                    vector2.Set(handData.fingers[0].point.X, Screen.height - handData.fingers[0].point.Y, 0);
                }

                if (handData.isLeftHand)
                {
                    HandGestureManager.Instance.sendMessage <HandCursorController>(
                        HandCursor.Action.CLICKED,
                        HandCursor.Direction.LEFT,
                        new Vector3(click.x, Screen.height - click.y, 0),
                        vector2);
                }
                else
                {
                    HandGestureManager.Instance.sendMessage <HandCursorController>(
                        HandCursor.Action.CLICKED,
                        HandCursor.Direction.RIGHT,
                        new Vector3(click.x, Screen.height - click.y, 0),
                        vector2);
                }
            }
        }
示例#2
0
 public static TrackedHand parse(HandData handData)
 {
     //TODO:
     if (handData != null)
     {
         Direction direction = handData.isLeftHand ? Direction.LEFT : Direction.RIGHT;
         Dictionary <FeaturePointsType, Vector3> data = new Dictionary <FeaturePointsType, Vector3>();
         for (int i = 0; i < handData.fingers.Count; i++)
         {
             Finger finger = handData.fingers[i];
             //FeaturePointsType[] typeArray = Enum.GetValues(typeof(FeaturePointsType));
             FeaturePointsType[] typeArray = (FeaturePointsType[])Enum.GetValues(typeof(FeaturePointsType));
             if (i < typeArray.Length)
             {
                 data.Add(typeArray[i], new Vector3(finger.point.X, Screen.height - finger.point.Y, 0.0f));
             }
             // if (Enum.IsDefined(typeof(FeaturePointsType), i)){
             //   data.Add((FeaturePointsType)i, new Vector3(finger.point.X, Screen.height - finger.point.Y, 0.0f));
             // }
         }
         data.Add(FeaturePointsType.PALM_CENTER, new Vector3(handData.palmCenterPoint.X, Screen.height - handData.palmCenterPoint.Y, 0));
         return(new TrackedHand(direction, data));
     }
     return(null);
 }
        //Hand Detected event callback
        void OnMADHGHandDetectedEvent(HandDetected handDetected)
        {
            if (HandGestureManager.Instance.isEnabled <HandTrackingController>())
            {
                if (handDetected != null)
                {
                    Hand hand = handDetected.hand;
                    if (hand != null)
                    {
                        int count = hand.handDatas.Count;
                        if (count > 0)
                        {
                            HandData leftHandData  = null;
                            HandData rightHandData = null;

                            for (int i = 0; i < count; i++)
                            {
                                HandData handData = hand.handDatas[i];
                                if (handData.isLeftHand)
                                {
                                    leftHandData = handData;
                                }
                                else
                                {
                                    rightHandData = handData;
                                }
                            }
                            HandGestureManager.Instance.sendMessage <HandTrackingController>(
                                TrackedHand.Action.TRACKING,
                                TrackedHand.parse(leftHandData),
                                TrackedHand.parse(rightHandData));
                        }
                        else
                        {
                            HandGestureManager.Instance.sendMessage <HandTrackingController>(
                                TrackedHand.Action.TRACKING,
                                TrackedHand.parse(null),
                                TrackedHand.parse(null));
                        }
                    }
                }
            }
        }
示例#4
0
        //Hand Detected event callback
        void OnMADHGHandDetectedEvent(HandDetected handDetected)
        {
            if (HandGestureManager.Instance.isEnabled <HandCursorController>())
            {
                if (handDetected != null)
                {
                    Hand hand = handDetected.hand;
                    if (hand != null)
                    {
                        int count = hand.handDatas.Count;

                        leftHandStatus  = 0;
                        rightHandStatus = 0;

                        if (count > 0)
                        {
                            for (int i = 0; i < count; i++)
                            {
                                HandData handData = hand.handDatas[i];
                                int      index    = handData.isLeftHand ? 0:1;
                                lastHandData[index] = handData;

                                HandType handType = handData.handType;

                                Vector3 vector1 = new Vector3(0, 0, 0);
                                Vector3 vector2 = new Vector3(0, 0, 0);

                                vector1.Set(handData.palmCenterPoint.X, Screen.height - handData.palmCenterPoint.Y, 0);
                                vector2.Set(0, 0, 0);

                                if (hand.handDatas[i].isLeftHand)
                                {
                                    //left Hand
                                    leftHandStatus = 1;

                                    if (haveLeftHandSignal == false)
                                    {
                                        HandGestureManager.Instance.sendMessage <HandCursorController>(
                                            HandCursor.Action.TRACKED,
                                            HandCursor.Direction.LEFT,
                                            vector1
                                            );
                                    }
                                    else
                                    {
                                        HandGestureManager.Instance.sendMessage <HandCursorController>(
                                            HandCursor.Action.MOVED,
                                            HandCursor.Direction.LEFT,
                                            vector1,
                                            lastPalmCenter[i]
                                            );
                                    }
                                    lastPalmCenter[i] = vector1;
                                }
                                else
                                {
                                    rightHandStatus = 1;


                                    if (haveRightHandSignal == false)
                                    {
                                        HandGestureManager.Instance.sendMessage <HandCursorController>(
                                            HandCursor.Action.TRACKED,
                                            HandCursor.Direction.RIGHT,
                                            vector1
                                            );
                                    }
                                    else
                                    {
                                        HandGestureManager.Instance.sendMessage <HandCursorController>(
                                            HandCursor.Action.MOVED,
                                            HandCursor.Direction.RIGHT,
                                            vector1,
                                            lastPalmCenter[i]
                                            );
                                    }
                                    lastPalmCenter[i] = vector1;
                                }


                                if (leftHandStatus == 1)
                                {
                                    haveLeftHandSignal = true;
                                }
                                else
                                {
                                    if (haveLeftHandSignal)
                                    {
                                        haveLeftHandSignal = false;
                                    }
                                }

                                if (rightHandStatus == 1)
                                {
                                    haveRightHandSignal = true;
                                }
                                else
                                {
                                    if (haveRightHandSignal)
                                    {
                                        haveRightHandSignal = false;
                                    }
                                }
                            }
                        }
                        else
                        {
                            //no hand
                            if (haveLeftHandSignal || haveRightHandSignal)
                            {
                                //Hand Cursor
                                HandGestureManager.Instance.sendMessage <HandCursorController>(
                                    HandCursor.Action.LOST
                                    );

                                lastPalmCenter[0].Set(0, 0, 0);
                                lastPalmCenter[1].Set(0, 0, 0);

                                haveLeftHandSignal  = false;
                                haveRightHandSignal = false;
                            }
                        }
                    }
                }
            }
        }
        //Hand Detected event callback
        void OnMADHGHandDetectedEvent(HandDetected handDetected)
        {
            if (HandGestureManager.Instance.isEnabled <HandSignalController>())
            {
                if (handDetected != null)
                {
                    Hand hand = handDetected.hand;
                    if (hand != null)
                    {
                        int count = hand.handDatas.Count;

                        leftHandStatus  = 0;
                        rightHandStatus = 0;

                        if (count > 0)
                        {
                            for (int i = 0; i < count; i++)
                            {
                                HandData        handData   = hand.handDatas[i];
                                HandType        handType   = handData.handType;
                                HandSignal.Type signalType = HandSignal.Type.UNKNOWN;

                                Vector3 vector1 = new Vector3(0, 0, 0);
                                Vector3 vector2 = new Vector3(0, 0, 0);

                                vector1.Set(handData.palmCenterPoint.X, Screen.height - handData.palmCenterPoint.Y, 0);
                                vector2.Set(0, 0, 0);

                                switch (handType)
                                {
                                case HandType.ONE:
                                    signalType = HandSignal.Type.SIGNAL_ONE;
                                    vector2.Set(handData.fingers[0].point.X, Screen.height - handData.fingers[0].point.Y, 0);
                                    break;

                                case HandType.YEAH:
                                    signalType = HandSignal.Type.SINGAL_TWO;
                                    break;

                                case HandType.THREE:
                                    signalType = HandSignal.Type.SIGNAL_THREE;
                                    break;

                                case HandType.FOUR:
                                    signalType = HandSignal.Type.SIGNAL_FOUR;
                                    break;

                                case HandType.FIVE:
                                    signalType = HandSignal.Type.SIGNAL_FIVE;
                                    break;

                                case HandType.OK:
                                    signalType = HandSignal.Type.SIGNAL_OK;
                                    vector2.Set(handData.fingers[0].point.X, Screen.height - handData.fingers[0].point.Y, 0);
                                    break;

                                case HandType.FIST:
                                    signalType = HandSignal.Type.SIGNAL_FIST;
                                    break;

                                default:
                                    signalType = HandSignal.Type.UNKNOWN;
                                    break;
                                }

                                if (hand.handDatas[i].isLeftHand)
                                {
                                    //left Hand
                                    leftHandStatus = 1;


                                    //Hand Signal
                                    HandGestureManager.Instance.sendMessage <HandSignalController>(
                                        HandSignal.Action.TRACKED,
                                        signalType,
                                        HandSignal.Direction.LEFT,
                                        vector1, vector2);
                                }
                                else
                                {
                                    rightHandStatus = 1;

                                    //Hand Signal
                                    HandGestureManager.Instance.sendMessage <HandSignalController>(
                                        HandSignal.Action.TRACKED,
                                        signalType,
                                        HandSignal.Direction.RIGHT,
                                        vector1, vector2);
                                }


                                if (leftHandStatus == 1)
                                {
                                    haveLeftHandSignal = true;
                                }
                                else
                                {
                                    if (haveLeftHandSignal)
                                    {
                                        haveLeftHandSignal = false;
                                    }
                                }

                                if (rightHandStatus == 1)
                                {
                                    haveRightHandSignal = true;
                                }
                                else
                                {
                                    if (haveRightHandSignal)
                                    {
                                        haveRightHandSignal = false;
                                    }
                                }
                            }
                        }
                        else
                        {
                            //no hand
                            if (haveLeftHandSignal || haveRightHandSignal)
                            {
                                HandGestureManager.Instance.sendMessage <HandSignalController>(
                                    HandSignal.Action.LOST);

                                haveLeftHandSignal  = false;
                                haveRightHandSignal = false;
                            }
                        }
                    }
                }
            }
        }