public Model(ModelData modelData, OpenGLRendererObject geometryData, string fileName, string zipFileName) { this.modelData = modelData; this.geometryData = geometryData; this.fileName = fileName; this.zipFileName = zipFileName; }
public Model(ModelData modelData, string fileName) { this.modelData = modelData; this.fileName = fileName; modelData.Translate(-modelData.Center); var stopwatch = new Stopwatch(); stopwatch.Start(); geometryData = new OpenGLRendererObject(modelData); stopwatch.Stop(); }