Inheritance: ProjectDataType
示例#1
0
        int DrawObjectGroup(Graphics g, int index, ref int cursorX, ref int cursorY, ref int selectedX, ref int selectedY, ObjectGroup group, ObjectGroupEditor editor, ref List<int> objectIndices)
        {
            if (group == null) return index;

            List<int> localObjectIndices = new List<int>(objectIndices);

            bool foundHoveringMatch = false;

            for (int i=0; i<group.GetNumObjects(); i++) {
                ObjectData data = group.GetObjectData(i);
                if (data.GetObjectType() >= ObjectType.Pointer &&
                        data.GetObjectType() <= ObjectType.AntiBossPointer) {
                    ObjectGroup nextGroup = data.GetPointedObjectGroup();
                    if (nextGroup != null) {
                        List<int> pointerObjectIndices = new List<int>(objectIndices);
                        pointerObjectIndices.Add(i);
                        if (editor != null && i == editor.SelectedIndex)
                            index = DrawObjectGroup(g, index, ref cursorX, ref cursorY,
                                    ref selectedX, ref selectedY, nextGroup, editor.SubEditor, ref pointerObjectIndices);
                        else
                            index = DrawObjectGroup(g, index, ref cursorX, ref cursorY,
                                    ref selectedX, ref selectedY, nextGroup, null, ref pointerObjectIndices);
                        if (pointerObjectIndices.Count > objectIndices.Count+1)
                            localObjectIndices = pointerObjectIndices;
                    }
                }
                else {
                    Color color = data.GetColor();
                    int x,y;
                    int width;
                    if (data.HasXY()) {
                        x = data.GetX();
                        y = data.GetY();
                        width = 16;
                        // Objects with specific positions get
                        // transparency
                        color = Color.FromArgb(0xd0,color.R,color.G,color.B);
                    }
                    else {
                        // No X/Y values exist
                        x = index;
                        y = 0;
                        while (x >= 0xf) {
                            x -= 0xf;
                            y++;
                        }
                        x *= 16;
                        y *= 16;
                        x += 8;
                        y += 8;
                        width = 8;
                        index++;
                    }

                    if (editor != null && i == editor.SelectedIndex) {
                        selectedX = x-8;
                        selectedY = y-8;
                    }
                    if (mouseX >= x-8 && mouseX < x+8 &&
                            mouseY >= y-8 && mouseY < y+8) {
                        if (localObjectIndices.Count == objectIndices.Count) {
                            if (foundHoveringMatch)
                                localObjectIndices[localObjectIndices.Count-1] = i;
                            else
                                localObjectIndices.Add(i);
                            cursorX = x-8;
                            cursorY = y-8;
                            foundHoveringMatch = true;
                        }
                    }

                    x -= width/2;
                    y -= width/2;

                    g.FillRectangle(new SolidBrush(color), x, y, width, width);
                }
            }

            objectIndices = localObjectIndices;
            return index;
        }