SetSubTileBasicCollision() public method

public SetSubTileBasicCollision ( int index, int x, int y, bool val ) : void
index int
x int
y int
val bool
return void
示例#1
0
 void SetBasicCollision(int subTile, int x, int y, bool val)
 {
     area.SetSubTileBasicCollision(subTile, x, y, val);
     if (CollisionsChangedHandler != null)
     {
         CollisionsChangedHandler();
     }
 }