/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (LunchHourGames game = new LunchHourGames()) { game.Run(); } }
public GameFlow(LunchHourGames lhg) : base(lhg) { this.lhg = lhg; screenManager = lhg.MyScreenManager; this.party = new Party(lhg); }
public GameEntity(LunchHourGames lhg, EntityType entityType, String referenceName, String displayName) : base(lhg) { this.entityType = entityType; this.lhg = lhg; this.referenceName = referenceName; this.displayName = displayName; }
public GameFactory(LunchHourGames lhg) { this.lhg = lhg; this.gameDocument = new XmlDocument(); string xmlContent = "Content/Xml/game.xml"; gameDocument.Load(xmlContent); //combatFactory = new CombatFactory(lhg); }
//private Song introSong; //private Song combatSong; public SoundSystem(LunchHourGames lhg) { }
public AssetManager(LunchHourGames lhg) { this.lhg = lhg; }