public Player(AnimatedSpriteAtlas right, AnimatedSpriteAtlas walk_right) { pos_center = new Vector2(300, 300); sprite_right = right; sprite_walk_right = walk_right; }
public Player() { pos_center = new Vector2(300, 400); sprite_right = new AnimatedSpriteAtlas("Content/Luna/right.xml", "Luna/right", 100); sprite_walk_right = new AnimatedSpriteAtlas("Content/Luna/walk_right.xml", "Luna/walk_right", 50); }