/// <summary> /// Stops capturing from audio-in device and sending it to RTP stream. /// </summary> /// <exception cref="ObjectDisposedException">Is raised when this object is disposed and this method is accessed.</exception> public void Stop() { if (this.IsDisposed) { throw new ObjectDisposedException(this.GetType().Name); } if (!m_IsRunning) { return; } if (m_pWaveIn != null) { m_pWaveIn.Dispose(); m_pWaveIn = null; } }
/// <summary> /// Starts capturing from audio-in device and sending it to RTP stream. /// </summary> /// <exception cref="ObjectDisposedException">Is raised when this object is disposed and this method is accessed.</exception> public void Start() { if (this.IsDisposed) { throw new ObjectDisposedException(this.GetType().Name); } if (m_IsRunning) { return; } m_IsRunning = true; if (m_pActiveCodec != null) { // Calculate buffer size. int bufferSize = (m_pActiveCodec.AudioFormat.SamplesPerSecond / (1000 / m_AudioFrameSize)) * (m_pActiveCodec.AudioFormat.BitsPerSample / 8); m_pWaveIn = new _WaveIn(m_pAudioInDevice, m_pActiveCodec.AudioFormat.SamplesPerSecond, m_pActiveCodec.AudioFormat.BitsPerSample, 1, bufferSize); m_pWaveIn.AudioFrameReceived += new EventHandler <EventArgs <byte[]> >(m_pWaveIn_AudioFrameReceived); m_pWaveIn.Start(); } }
/// <summary> /// Stops capturing from audio-in device and sending it to RTP stream. /// </summary> /// <exception cref="ObjectDisposedException">Is raised when this object is disposed and this method is accessed.</exception> public void Stop() { if(this.IsDisposed){ throw new ObjectDisposedException(this.GetType().Name); } if(!m_IsRunning){ return; } if(m_pWaveIn != null){ m_pWaveIn.Dispose(); m_pWaveIn = null; } }
/// <summary> /// Starts capturing from audio-in device and sending it to RTP stream. /// </summary> /// <exception cref="ObjectDisposedException">Is raised when this object is disposed and this method is accessed.</exception> public void Start() { if(this.IsDisposed){ throw new ObjectDisposedException(this.GetType().Name); } if(m_IsRunning){ return; } m_IsRunning = true; if(m_pActiveCodec != null){ // Calculate buffer size. int bufferSize = (m_pActiveCodec.AudioFormat.SamplesPerSecond / (1000 / m_AudioFrameSize)) * (m_pActiveCodec.AudioFormat.BitsPerSample / 8); m_pWaveIn = new _WaveIn(m_pAudioInDevice,m_pActiveCodec.AudioFormat.SamplesPerSecond,m_pActiveCodec.AudioFormat.BitsPerSample,1,bufferSize); m_pWaveIn.AudioFrameReceived += new EventHandler<EventArgs<byte[]>>(m_pWaveIn_AudioFrameReceived); m_pWaveIn.Start(); } }