public void AddPiecesWithPlayer(LudoPlayer player) { for (int i = 1; i <= 4; i++) { Pieces.Add(new Piece() { TileId = i * -1, Player = player }); } lastPlayerStartTile = +NUMBER_OF_TILES_ON_BOARD; }
public PlayerTurn(LudoPlayer player, GameBoard gameboard) { this.player = player; this.gameboard = gameboard; }