public IndexerThread(TestTransactions enclosingInstance, System.Object lock_Renamed, Directory dir1, Directory dir2, TimedThread[] threads) : base(threads) { InitBlock(enclosingInstance); this.lock_Renamed = lock_Renamed; this.dir1 = dir1; this.dir2 = dir2; }
public IndexerThread(TestTransactions outerInstance, object @lock, Directory dir1, Directory dir2, TimedThread[] threads) : base(threads) { this.OuterInstance = outerInstance; this.@lock = @lock; this.Dir1 = dir1; this.Dir2 = dir2; }
public IndexerThread(TestTransactions outerInstance, object @lock, Directory dir1, Directory dir2, Func <IConcurrentMergeScheduler> newScheduler1, Func <IConcurrentMergeScheduler> newScheduler2, TimedThread[] threads) : base(threads) { this.newScheduler1 = newScheduler1; this.newScheduler2 = newScheduler2; this.outerInstance = outerInstance; this.@lock = @lock; this.dir1 = dir1; this.dir2 = dir2; }
public IndexerThread(TestTransactions outerInstance, object @lock, Directory dir1, Directory dir2, IConcurrentMergeScheduler scheduler1, IConcurrentMergeScheduler scheduler2, TimedThread[] threads) : base(threads) { _scheduler1 = scheduler1; _scheduler2 = scheduler2; this.OuterInstance = outerInstance; this.@lock = @lock; this.Dir1 = dir1; this.Dir2 = dir2; }
private void InitBlock(TestTransactions enclosingInstance) { this.enclosingInstance = enclosingInstance; }
public RandomFailure(TestTransactions enclosingInstance) { InitBlock(enclosingInstance); }
public IndexerThread(TestTransactions enclosingInstance, System.Object lock_Renamed, Directory dir1, Directory dir2, TimedThread[] threads):base(threads) { InitBlock(enclosingInstance); this.lock_Renamed = lock_Renamed; this.dir1 = dir1; this.dir2 = dir2; }
public RandomFailure(TestTransactions outerInstance) { this.OuterInstance = outerInstance; }