private void AddAdvancedRepeatWithWait() { TreeNode repeat = new EditorData.Node.Advanced.AdvancedRepeat.AdvancedRepeat(parent.ActivatedWorkSpaceData, "_infinite"); repeat.AddChild(new EditorData.Node.Advanced.AdvancedRepeat.VariableCollection(parent.ActivatedWorkSpaceData)); repeat.AddChild(new TaskWait(parent.ActivatedWorkSpaceData)); parent.Insert(repeat); }
public override TreeNode GetTreeNode(DocumentData documentData) { var ar = new LuaSTGEditorSharp.EditorData.Node.Advanced.AdvancedRepeat.AdvancedRepeat (documentData, Times.ToString()); var vc = new VariableCollection(documentData); foreach (Variable v in Variables) { switch (v.InterpolationType) { case InterpolationType.Sine | InterpolationType.Accelerate: vc.AddChild(new SinusoidalInterpolationVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_ACCEL")); break; case InterpolationType.Sine | InterpolationType.Decelerate: vc.AddChild(new SinusoidalInterpolationVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_DECEL")); break; case InterpolationType.Sine | InterpolationType.Acc_Dec: vc.AddChild(new SinusoidalInterpolationVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_ACC_DEC")); break; case InterpolationType.Linear: vc.AddChild(new LinearVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_NORMAL")); break; case InterpolationType.Linear | InterpolationType.Accelerate: vc.AddChild(new LinearVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_ACCEL")); break; case InterpolationType.Linear | InterpolationType.Decelerate: vc.AddChild(new LinearVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_DECEL")); break; case InterpolationType.Linear | InterpolationType.Acc_Dec: vc.AddChild(new LinearVariable (documentData, v.Name, v.Begin.ToString(), v.End.ToString(), "false", "MOVE_ACC_DEC")); break; default: break; } } ar.AddChild(vc); ar.AddChild(new TaskWait(documentData, Wait.ToString())); return(ar); }