lua_remove() public static method

public static lua_remove ( IntPtr l, int idx ) : void
l System.IntPtr
idx int
return void
示例#1
0
        public static int callConstructor(IntPtr luaState)
        {
            ObjectTranslator objectTranslator = ObjectTranslator.FromState(luaState);
            MethodCache      methodCache      = default(MethodCache);
            object           rawNetObject     = objectTranslator.getRawNetObject(luaState, 1);

            if (rawNetObject == null || !(rawNetObject is IReflect))
            {
                LuaDLL.luaL_error(luaState, "trying to call constructor on an invalid type reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }
            IReflect reflect = (IReflect)rawNetObject;

            LuaDLL.lua_remove(luaState, 1);
            ConstructorInfo[] constructors = reflect.UnderlyingSystemType.GetConstructors();
            ConstructorInfo[] array        = constructors;
            for (int i = 0; i < array.Length; i++)
            {
                ConstructorInfo constructorInfo = array[i];
                bool            flag            = objectTranslator.metaFunctions.matchParameters(luaState, constructorInfo, ref methodCache);
                if (flag)
                {
                    try
                    {
                        objectTranslator.push(luaState, constructorInfo.Invoke(methodCache.args));
                    }
                    catch (TargetInvocationException e)
                    {
                        objectTranslator.metaFunctions.ThrowError(luaState, e);
                        LuaDLL.lua_pushnil(luaState);
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                    return(1);
                }
            }
            string arg = (constructors.Length != 0) ? constructors[0].Name : "unknown";

            LuaDLL.luaL_error(luaState, string.Format("{0} does not contain constructor({1}) argument match", reflect.UnderlyingSystemType, arg));
            LuaDLL.lua_pushnil(luaState);
            return(1);
        }
 private void pushNewObject(IntPtr luaState, object o, int index, string metatable)
 {
     LuaDLL.lua_getref(luaState, this.weakTableRef);
     LuaDLL.luanet_newudata(luaState, index);
     if (metatable == "luaNet_metatable")
     {
         Type type = o.GetType();
         ObjectTranslator.PushMetaTable(luaState, o.GetType());
         if (LuaDLL.lua_isnil(luaState, -1))
         {
             string assemblyQualifiedName = type.AssemblyQualifiedName;
             Debugger.Log("<color=green>Create not wrap ulua type:" + assemblyQualifiedName + "</color>", new object[0]);
             LuaDLL.lua_settop(luaState, -2);
             LuaDLL.luaL_newmetatable(luaState, assemblyQualifiedName);
             LuaDLL.lua_pushstring(luaState, "cache");
             LuaDLL.lua_newtable(luaState);
             LuaDLL.lua_rawset(luaState, -3);
             LuaDLL.lua_pushlightuserdata(luaState, LuaDLL.luanet_gettag());
             LuaDLL.lua_pushnumber(luaState, 1.0);
             LuaDLL.lua_rawset(luaState, -3);
             LuaDLL.lua_pushstring(luaState, "__index");
             LuaDLL.lua_pushstring(luaState, "luaNet_indexfunction");
             LuaDLL.lua_rawget(luaState, LuaIndexes.LUA_REGISTRYINDEX);
             LuaDLL.lua_rawset(luaState, -3);
             LuaDLL.lua_pushstring(luaState, "__gc");
             LuaDLL.lua_pushstdcallcfunction(luaState, this.metaFunctions.gcFunction, 0);
             LuaDLL.lua_rawset(luaState, -3);
             LuaDLL.lua_pushstring(luaState, "__tostring");
             LuaDLL.lua_pushstdcallcfunction(luaState, this.metaFunctions.toStringFunction, 0);
             LuaDLL.lua_rawset(luaState, -3);
             LuaDLL.lua_pushstring(luaState, "__newindex");
             LuaDLL.lua_pushstdcallcfunction(luaState, this.metaFunctions.newindexFunction, 0);
             LuaDLL.lua_rawset(luaState, -3);
         }
     }
     else
     {
         LuaDLL.luaL_getmetatable(luaState, metatable);
     }
     LuaDLL.lua_setmetatable(luaState, -2);
     LuaDLL.lua_pushvalue(luaState, -1);
     LuaDLL.lua_rawseti(luaState, -3, index);
     LuaDLL.lua_remove(luaState, -2);
 }
示例#3
0
        /*
         * __call metafunction of type references. Searches for and calls
         * a constructor for the type. Returns nil if the constructor is not
         * found or if the arguments are invalid. Throws an error if the constructor
         * generates an exception.
         */
        private int callConstructor(IntPtr luaState)
        {
            MethodCache validConstructor = new MethodCache();
            IReflect    klass;
            object      obj = translator.getRawNetObject(luaState, 1);

            if (obj == null || !(obj is IReflect))
            {
                translator.throwError(luaState, "trying to call constructor on an invalid type reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }
            else
            {
                klass = (IReflect)obj;
            }
            LuaDLL.lua_remove(luaState, 1);
            ConstructorInfo[] constructors = klass.UnderlyingSystemType.GetConstructors();
            foreach (ConstructorInfo constructor in constructors)
            {
                bool isConstructor = matchParameters(luaState, constructor, ref validConstructor);
                if (isConstructor)
                {
                    try
                    {
                        translator.push(luaState, constructor.Invoke(validConstructor.args));
                    }
                    catch (TargetInvocationException e)
                    {
                        translator.throwError(luaState, e.InnerException);
                        LuaDLL.lua_pushnil(luaState);
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                    return(1);
                }
            }

            translator.throwError(luaState, "can't find constructor to match arguments");
            LuaDLL.lua_pushnil(luaState);
            return(1);
        }
示例#4
0
        public object getAsNetObject(IntPtr luaState, int stackPos)
        {
            object obj = this.translator.getRawNetObject(luaState, stackPos);

            if (obj == null && LuaDLL.lua_type(luaState, stackPos) == LuaTypes.LUA_TTABLE && LuaDLL.luaL_getmetafield(luaState, stackPos, "__index") != LuaTypes.LUA_TNIL)
            {
                if (LuaDLL.luaL_checkmetatable(luaState, -1))
                {
                    LuaDLL.lua_insert(luaState, stackPos);
                    LuaDLL.lua_remove(luaState, stackPos + 1);
                    obj = this.translator.getNetObject(luaState, stackPos);
                }
                else
                {
                    LuaDLL.lua_settop(luaState, -2);
                }
            }
            return(obj);
        }
示例#5
0
        /*
         * Pushes a CLR object into the Lua stack as an userdata
         * with the provided metatable
         */
        public void pushObject(IntPtr luaState, object o, string metatable)
        {
            int index = -1;

            // Pushes nil
            if (o == null)
            {
                LuaDLL.lua_pushnil(luaState);
                return;
            }

            // Object already in the list of Lua objects? Push the stored reference.
            bool found = (!o.GetType().IsValueType) && objectsBackMap.TryGetValue(o, out index);

            if (found)
            {
                LuaDLL.luaL_getmetatable(luaState, "luaNet_objects");
                LuaDLL.lua_rawgeti(luaState, -1, index);

                // Note: starting with lua5.1 the garbage collector may remove weak reference items (such as our luaNet_objects values) when the initial GC sweep
                // occurs, but the actual call of the __gc finalizer for that object may not happen until a little while later.  During that window we might call
                // this routine and find the element missing from luaNet_objects, but collectObject() has not yet been called.  In that case, we go ahead and call collect
                // object here
                // did we find a non nil object in our table? if not, we need to call collect object
                LuaTypes type = LuaDLL.lua_type(luaState, -1);
                if (type != LuaTypes.LUA_TNIL)
                {
                    LuaDLL.lua_remove(luaState, -2);                         // drop the metatable - we're going to leave our object on the stack

                    return;
                }

                // MetaFunctions.dumpStack(this, luaState);
                LuaDLL.lua_remove(luaState, -1);                    // remove the nil object value
                LuaDLL.lua_remove(luaState, -1);                    // remove the metatable

                collectObject(o, index);                            // Remove from both our tables and fall out to get a new ID
            }

            index = addObject(o);
            pushNewObject(luaState, o, index, metatable);
        }
示例#6
0
        public void PushNewValueObject(IntPtr luaState, object o, int index, string metatable)
        {
            if (metatable == "luaNet_metatable")
            {
                // Gets or creates the metatable for the object's type
                LuaDLL.luaL_getmetatable(luaState, o.GetType().AssemblyQualifiedName);

                if (LuaDLL.lua_isnil(luaState, -1))
                {
                    LuaDLL.lua_settop(luaState, -2);
                    LuaDLL.luaL_newmetatable(luaState, o.GetType().AssemblyQualifiedName);
                    LuaDLL.lua_pushstring(luaState, "cache");
                    LuaDLL.lua_newtable(luaState);
                    LuaDLL.lua_rawset(luaState, -3);
                    LuaDLL.lua_pushlightuserdata(luaState, LuaDLL.luanet_gettag());
                    LuaDLL.lua_pushnumber(luaState, 1);
                    LuaDLL.lua_rawset(luaState, -3);
                    LuaDLL.lua_pushstring(luaState, "__index");
                    LuaDLL.lua_pushstring(luaState, "luaNet_indexfunction");
                    LuaDLL.lua_rawget(luaState, (int)LuaIndexes.LUA_REGISTRYINDEX);
                    LuaDLL.lua_rawset(luaState, -3);
                    LuaDLL.lua_pushstring(luaState, "__gc");
                    LuaDLL.lua_pushstdcallcfunction(luaState, metaFunctions.gcFunction);
                    LuaDLL.lua_rawset(luaState, -3);
                    LuaDLL.lua_pushstring(luaState, "__tostring");
                    LuaDLL.lua_pushstdcallcfunction(luaState, metaFunctions.toStringFunction);
                    LuaDLL.lua_rawset(luaState, -3);
                    LuaDLL.lua_pushstring(luaState, "__newindex");
                    LuaDLL.lua_pushstdcallcfunction(luaState, metaFunctions.newindexFunction);
                    LuaDLL.lua_rawset(luaState, -3);
                }
            }
            else
            {
                LuaDLL.luaL_getmetatable(luaState, metatable);
            }

            LuaDLL.luanet_newudata(luaState, index);
            LuaDLL.lua_pushvalue(luaState, -2);
            LuaDLL.lua_remove(luaState, -3);
            LuaDLL.lua_setmetatable(luaState, -2);
        }
示例#7
0
        public void PushCachedObject(IntPtr luaState, int index)
        {
            LuaDLL.luaL_getmetatable(luaState, "luaNet_objects");
            LuaTypes type = LuaDLL.lua_type(luaState, -1);

            LuaDLL.lua_rawgeti(luaState, -1, index);
            type = LuaDLL.lua_type(luaState, -1);

            if (type != LuaTypes.LUA_TNIL)
            {
                LuaDLL.lua_remove(luaState, -2);     // drop the metatable - we're going to leave our object on the stack
            }
            else
            {
                LuaDLL.lua_remove(luaState, -1);    // remove the nil object value
                LuaDLL.lua_remove(luaState, -1);    // remove the metatable

                UnityEngine.Debug.LogError("cache object is lost");
            }
        }
示例#8
0
        public object getAsObject(IntPtr luaState, int stackPos)
        {
            if (LuaDLL.lua_type(luaState, stackPos) == LuaTypes.LUA_TTABLE)
            {
                if (LuaDLL.luaL_getmetafield(luaState, stackPos, "__index"))
                {
                    if (LuaDLL.luaL_checkmetatable(luaState, -1))
                    {
                        LuaDLL.lua_insert(luaState, stackPos);
                        LuaDLL.lua_remove(luaState, stackPos + 1);
                    }
                    else
                    {
                        LuaDLL.lua_settop(luaState, -2);
                    }
                }
            }
            object obj = translator.getObject(luaState, stackPos);

            return(obj);
        }
示例#9
0
        public static void SetSearcher(IntPtr L, LuaCSFunction loader)
        {
            int top = LuaDLL.lua_gettop(L);

            LuaDLL.wlua_getglobal(L, "package");               //package
            LuaDLL.wlua_getfield(L, -1, "searchers");          //package,searchers
            LuaDLL.wlua_getglobal(L, "cswrapfunc");            //package,searchers,wrap
            LuaDLL.wLua_wrapfunction(L, -1, loader);           //package,searchers,wrap,loader
            LuaDLL.wlua_pushcclosure(L, LuaFuncs.searcher, 1); //package,searchers,wrap,searcher
            LuaDLL.lua_remove(L, -2);                          //package,searchers,searcher

            int searchersIndex = LuaDLL.lua_gettop(L) - 1;

            for (int e = (int)LuaDLL.lua_rawlen(L, searchersIndex) + 1; e > 1; e--)
            {
                LuaDLL.lua_rawgeti(L, searchersIndex, e - 1);    //package,searchers,searcher,value
                LuaDLL.lua_rawseti(L, searchersIndex, e);        //package,searchers,searcher
            }
            LuaDLL.lua_rawseti(L, searchersIndex, 1);            //package,searchers
            LuaDLL.lua_settop(L, top);
        }
示例#10
0
        /*
         * Pushes a new object into the Lua stack with the provided
         * metatable
         */
        private void pushNewObject(IntPtr luaState, object o, int index, string metatable)
        {
            CreateMetaTable(luaState, o, metatable);

            // Stores the object index in the Lua list and pushes the index into the Lua stack
            //if (!o.GetType().IsValueType)
            //{
            LuaDLL.luaL_getmetatable(luaState, "luaNet_objects");
            LuaDLL.luanet_newudata(luaState, index);
            LuaDLL.lua_pushvalue(luaState, -3);
            LuaDLL.lua_remove(luaState, -4);
            LuaDLL.lua_setmetatable(luaState, -2);
            LuaDLL.lua_pushvalue(luaState, -1);
            LuaDLL.lua_rawseti(luaState, -3, index);
            LuaDLL.lua_remove(luaState, -2);
            //}
            //else
            //{
            //    LuaDLL.luanet_newudata(luaState, index);
            //    LuaDLL.lua_pushvalue(luaState, -2);
            //    LuaDLL.lua_remove(luaState, -3);
            //    LuaDLL.lua_setmetatable(luaState, -2);
            //}
        }
示例#11
0
 /*
  * __call metafunction of CLR delegates, retrieves and calls the delegate.
  */
 private int runFunctionDelegate(KopiLua.Lua.lua_State luaState)
 {
     KopiLua.Lua.lua_CFunction func = (KopiLua.Lua.lua_CFunction)translator.getRawNetObject(luaState, 1);
     LuaDLL.lua_remove(luaState, 1);
     return(func(luaState));
 }
示例#12
0
 public void LuaRemove(int index)
 {
     LuaDLL.lua_remove(L, index);
 }
示例#13
0
        /*
         * Calls the method. Receives the arguments from the Lua stack
         * and returns values in it.
         */
        public int call(IntPtr luaState)
        {
            MethodBase methodToCall  = method;
            object     targetObject  = target;
            bool       failedCall    = true;
            int        nReturnValues = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }

            bool isStatic = (bindingType & BindingFlags.Static) == BindingFlags.Static;

            SetPendingException(null);

            if (methodToCall == null)          // Method from name
            {
                if (isStatic)
                {
                    targetObject = null;
                }
                else
                {
                    targetObject = extractTarget(luaState, 1);
                }
                //LuaDLL.lua_remove(luaState,1); // Pops the receiver
                if (lastCalledMethod.cachedMethod != null) // Cached?
                {
                    int numStackToSkip = isStatic ? 0 : 1; // If this is an instance invoe we will have an extra arg on the stack for the targetObject
                    int numArgsPassed  = LuaDLL.lua_gettop(luaState) - numStackToSkip;

                    if (numArgsPassed == lastCalledMethod.argTypes.Length)                    // No. of args match?
                    {
                        if (!LuaDLL.lua_checkstack(luaState, lastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }
                        try
                        {
                            for (int i = 0; i < lastCalledMethod.argTypes.Length; i++)
                            {
                                lastCalledMethod.args[lastCalledMethod.argTypes[i].index] =
                                    lastCalledMethod.argTypes[i].extractValue(luaState, i + 1 + numStackToSkip);

                                if (lastCalledMethod.args[lastCalledMethod.argTypes[i].index] == null &&
                                    !LuaDLL.lua_isnil(luaState, i + 1 + numStackToSkip))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((bindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(null, lastCalledMethod.args));
                            }
                            else
                            {
                                if (lastCalledMethod.cachedMethod.IsConstructor)
                                {
                                    translator.push(luaState, ((ConstructorInfo)lastCalledMethod.cachedMethod).Invoke(lastCalledMethod.args));
                                }
                                else
                                {
                                    translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(targetObject, lastCalledMethod.args));
                                }
                            }
                            failedCall = false;
                        }
                        catch (TargetInvocationException e)
                        {
                            // Failure of method invocation
                            return(SetPendingException(e.GetBaseException()));
                        }
                        catch (Exception e)
                        {
                            if (members.Length == 1)                          // Is the method overloaded?
                            // No, throw error
                            {
                                return(SetPendingException(e));
                            }
                        }
                    }
                }

                // Cache miss
                if (failedCall)
                {
                    // System.Diagnostics.Debug.WriteLine("cache miss on " + methodName);

                    // If we are running an instance variable, we can now pop the targetObject from the stack
                    if (!isStatic)
                    {
                        if (targetObject == null)
                        {
                            translator.throwError(luaState, String.Format("instance method '{0}' requires a non null target object", methodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }

                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    bool   hasMatch      = false;
                    string candidateName = null;

                    foreach (MemberInfo member in members)
                    {
                        candidateName = member.ReflectedType.Name + "." + member.Name;

                        MethodBase m = (MethodInfo)member;

                        bool isMethod = translator.matchParameters(luaState, m, ref lastCalledMethod);
                        if (isMethod)
                        {
                            hasMatch = true;
                            break;
                        }
                    }
                    if (!hasMatch)
                    {
                        string msg = (candidateName == null)
                            ? "invalid arguments to method call"
                            : ("invalid arguments to method: " + candidateName);

                        translator.throwError(luaState, msg);
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }
            else             // Method from MethodBase instance
            {
                if (!methodToCall.IsStatic && !methodToCall.IsConstructor && targetObject == null)
                {
                    targetObject = extractTarget(luaState, 1);
                    LuaDLL.lua_remove(luaState, 1);                    // Pops the receiver
                }
                if (!translator.matchParameters(luaState, methodToCall, ref lastCalledMethod))
                {
                    translator.throwError(luaState, "invalid arguments to method call");
                    LuaDLL.lua_pushnil(luaState);
                    return(1);
                }
            }

            if (failedCall)
            {
                if (!LuaDLL.lua_checkstack(luaState, lastCalledMethod.outList.Length + 6))
                {
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (isStatic)
                    {
                        translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(null, lastCalledMethod.args));
                    }
                    else
                    {
                        if (lastCalledMethod.cachedMethod.IsConstructor)
                        {
                            translator.push(luaState, ((ConstructorInfo)lastCalledMethod.cachedMethod).Invoke(lastCalledMethod.args));
                        }
                        else
                        {
                            translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(targetObject, lastCalledMethod.args));
                        }
                    }
                }
                catch (TargetInvocationException e)
                {
                    return(SetPendingException(e.GetBaseException()));
                }
                catch (Exception e)
                {
                    return(SetPendingException(e));
                }
            }

            // Pushes out and ref return values
            for (int index = 0; index < lastCalledMethod.outList.Length; index++)
            {
                nReturnValues++;
                //for(int i=0;i<lastCalledMethod.outList.Length;i++)
                translator.push(luaState, lastCalledMethod.args[lastCalledMethod.outList[index]]);
            }
            return(nReturnValues < 1 ? 1 : nReturnValues);
        }
示例#14
0
        //public static int luaL_dostring(IntPtr luaState, string chunk)
        //      {
        //          int result = LuaDLL.luaL_loadstring(luaState, chunk);
        //          if (result != 0)
        //              return result;

        //          return LuaDLL.lua_pcall(luaState, 0, LUA_MULTRET, 0);
        //      }

        public static void wlua_pushcfunction(IntPtr L, LuaCSFunction f)
        {
            LuaDLL.wlua_getglobal(L, "cswrapfunc"); //wrap
            LuaDLL.wLua_wrapfunction(L, -1, f);     //wrap,f0
            LuaDLL.lua_remove(L, -2);               //f0
        }
示例#15
0
        //L:  [namespace Table]
        public bool AddObject(IntPtr L, System.Object obj, string metatable /* nullable */)
        {
            IntPtr userdata = IntPtr.Zero;

            if (luaObjs.TryGetValue(obj, out userdata))
            {
                LuaDLL.lua_rawgeti(L, LuaDLL.LUA_REGISTRYINDEX, weakRefForUserData); //namespace,reftable
                LuaDLL.lua_pushlightuserdata(L, userdata);                           //namespace,reftable,userdataKey
                LuaDLL.lua_rawget(L, -2);                                            //namespace,reftable,userdata
                LuaDLL.lua_remove(L, -2);                                            //namespace,userdata
                if (LuaDLL.lua_isuserdata(L, -1))
                {
                    return(true);
                }
                else
                {
                    LuaDLL.lua_pop(L, 1);                     //namespace
                }
            }

            userdata = LuaDLL.lua_newuserdata(L, 1);             //namespace,obj

            if (metatable == null)
            {
                Type type = obj.GetType();
                while (type != null)
                {
                    LuaDLL.wlua_getfield(L, -2, type.Name);                    //namespace,obj,typet
                    if (LuaDLL.lua_isnil(L, -1))
                    {
                        LuaDLL.lua_pop(L, 1);                         //namespace,obj
                        type = type.BaseType;
                        continue;
                    }
                    if (LuaDLL.lua_istable(L, -1))
                    {
                        metatable = type.Name;
                        break;
                    }
                    else
                    {
                        LuaDLL.lua_pop(L, 2);                         //namespace
                        throw new LuaException(L, "metatable must be a table:" + type.Name);
                    }
                }
            }
            else
            {
                LuaDLL.wlua_getfield(L, -2, metatable);                //namespace,obj,typet
                if (LuaDLL.lua_isnil(L, -1))
                {
                    LuaDLL.lua_pop(L, 2);                     //namespace
                    throw new LuaException(L, "failed to find metatable:" + metatable);
                }
            }

            //namespace,obj,typet
            LuaDLL.lua_setmetatable(L, -2);             //namespace,obj
            objs[userdata.ToInt64()] = obj;
            luaObjs[obj]             = userdata;

            LuaDLL.lua_rawgeti(L, LuaDLL.LUA_REGISTRYINDEX, weakRefForUserData); //namespace,obj,reftable
            LuaDLL.lua_pushlightuserdata(L, userdata);                           //namespace,obj,reftable,userdatakey
            LuaDLL.lua_pushvalue(L, -3);                                         //namespace,obj,reftable,userdatakey,obj
            LuaDLL.lua_rawset(L, -3);                                            //namespace,obj,reftable
            LuaDLL.lua_pop(L, 1);                                                //namespace,obj

            return(true);
        }
示例#16
0
        /*
         * Calls the method. Receives the arguments from the Lua stack
         * and returns values in it.
         */
        public int call(KopiLua.Lua.lua_State luaState)
        {
            MethodBase methodToCall  = _Method;
            object     targetObject  = _Target;
            bool       failedCall    = true;
            int        nReturnValues = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }

            bool isStatic = (_BindingType & BindingFlags.Static) == BindingFlags.Static;

            SetPendingException(null);

            if (methodToCall == null) // Method from name
            {
                if (isStatic)
                {
                    targetObject = null;
                }
                else
                {
                    targetObject = _ExtractTarget(luaState, 1);
                }

                //LuaDLL.lua_remove(luaState,1); // Pops the receiver
                if (_LastCalledMethod.cachedMethod != null)       // Cached?
                {
                    int        numStackToSkip = isStatic ? 0 : 1; // If this is an instance invoe we will have an extra arg on the stack for the targetObject
                    int        numArgsPassed  = LuaDLL.lua_gettop(luaState) - numStackToSkip;
                    MethodBase method         = _LastCalledMethod.cachedMethod;

                    if (numArgsPassed == _LastCalledMethod.argTypes.Length)                     // No. of args match?
                    {
                        if (!LuaDLL.lua_checkstack(luaState, _LastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }

                        object[] args = _LastCalledMethod.args;

                        try
                        {
                            for (int i = 0; i < _LastCalledMethod.argTypes.Length; i++)
                            {
                                MethodArgs type          = _LastCalledMethod.argTypes[i];
                                object     luaParamValue = type.extractValue(luaState, i + 1 + numStackToSkip);
                                if (_LastCalledMethod.argTypes[i].isParamsArray)
                                {
                                    args[type.index] = _Translator.tableToArray(luaParamValue, type.paramsArrayType);
                                }
                                else
                                {
                                    args[type.index] = luaParamValue;
                                }

                                if (args[type.index] == null &&
                                    !LuaDLL.lua_isnil(luaState, i + 1 + numStackToSkip))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((_BindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                _Translator.push(luaState, method.Invoke(null, args));
                            }
                            else
                            {
                                if (_LastCalledMethod.cachedMethod.IsConstructor)
                                {
                                    _Translator.push(luaState, ((ConstructorInfo)method).Invoke(args));
                                }
                                else
                                {
                                    _Translator.push(luaState, method.Invoke(targetObject, args));
                                }
                            }
                            failedCall = false;
                        }
                        catch (TargetInvocationException e)
                        {
                            // Failure of method invocation
                            return(SetPendingException(e.GetBaseException()));
                        }
                        catch (Exception e)
                        {
                            if (_Members.Length == 1) // Is the method overloaded?
                            // No, throw error
                            {
                                return(SetPendingException(e));
                            }
                        }
                    }
                }

                // Cache miss
                if (failedCall)
                {
                    // System.Diagnostics.Debug.WriteLine("cache miss on " + methodName);

                    // If we are running an instance variable, we can now pop the targetObject from the stack
                    if (!isStatic)
                    {
                        if (targetObject == null)
                        {
                            _Translator.throwError(luaState, String.Format("instance method '{0}' requires a non null target object", _MethodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }

                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    bool   hasMatch      = false;
                    string candidateName = null;

                    foreach (MemberInfo member in _Members)
                    {
                        candidateName = member.ReflectedType.Name + "." + member.Name;

                        MethodBase m = (MethodInfo)member;

                        bool isMethod = _Translator.matchParameters(luaState, m, ref _LastCalledMethod);
                        if (isMethod)
                        {
                            hasMatch = true;
                            break;
                        }
                    }
                    if (!hasMatch)
                    {
                        string msg = (candidateName == null)
                            ? "invalid arguments to method call"
                            : ("invalid arguments to method: " + candidateName);

                        _Translator.throwError(luaState, msg);
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }
            else // Method from MethodBase instance
            {
                if (methodToCall.ContainsGenericParameters)
                {
                    // bool isMethod = //* not used
                    _Translator.matchParameters(luaState, methodToCall, ref _LastCalledMethod);

                    if (methodToCall.IsGenericMethodDefinition)
                    {
                        //need to make a concrete type of the generic method definition
                        List <Type> typeArgs = new List <Type>();

                        foreach (object arg in _LastCalledMethod.args)
                        {
                            typeArgs.Add(arg.GetType());
                        }

                        MethodInfo concreteMethod = (methodToCall as MethodInfo).MakeGenericMethod(typeArgs.ToArray());

                        _Translator.push(luaState, concreteMethod.Invoke(targetObject, _LastCalledMethod.args));
                        failedCall = false;
                    }
                    else if (methodToCall.ContainsGenericParameters)
                    {
                        _Translator.throwError(luaState, "unable to invoke method on generic class as the current method is an open generic method");
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
                else
                {
                    if (!methodToCall.IsStatic && !methodToCall.IsConstructor && targetObject == null)
                    {
                        targetObject = _ExtractTarget(luaState, 1);
                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    if (!_Translator.matchParameters(luaState, methodToCall, ref _LastCalledMethod))
                    {
                        _Translator.throwError(luaState, "invalid arguments to method call");
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }

            if (failedCall)
            {
                if (!LuaDLL.lua_checkstack(luaState, _LastCalledMethod.outList.Length + 6))
                {
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (isStatic)
                    {
                        _Translator.push(luaState, _LastCalledMethod.cachedMethod.Invoke(null, _LastCalledMethod.args));
                    }
                    else
                    {
                        if (_LastCalledMethod.cachedMethod.IsConstructor)
                        {
                            _Translator.push(luaState, ((ConstructorInfo)_LastCalledMethod.cachedMethod).Invoke(_LastCalledMethod.args));
                        }
                        else
                        {
                            _Translator.push(luaState, _LastCalledMethod.cachedMethod.Invoke(targetObject, _LastCalledMethod.args));
                        }
                    }
                }
                catch (TargetInvocationException e)
                {
                    return(SetPendingException(e.GetBaseException()));
                }
                catch (Exception e)
                {
                    return(SetPendingException(e));
                }
            }

            // Pushes out and ref return values
            for (int index = 0; index < _LastCalledMethod.outList.Length; index++)
            {
                nReturnValues++;
                _Translator.push(luaState, _LastCalledMethod.args[_LastCalledMethod.outList[index]]);
            }

            //by isSingle 2010-09-10 11:26:31
            //Desc:
            //  if not return void,we need add 1,
            //  or we will lost the function's return value
            //  when call dotnet function like "int foo(arg1,out arg2,out arg3)" in lua code
            if (!_LastCalledMethod.IsReturnVoid && nReturnValues > 0)
            {
                nReturnValues++;
            }

            return(nReturnValues < 1 ? 1 : nReturnValues);
        }
        public int call(IntPtr luaState)
        {
            MethodBase method = this._Method;
            object     obj    = this._Target;
            bool       flag   = true;
            int        num    = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }
            bool flag2 = (this._BindingType & BindingFlags.Static) == BindingFlags.Static;

            this.SetPendingException(null);
            if (method == null)
            {
                if (flag2)
                {
                    obj = null;
                }
                else
                {
                    obj = this._ExtractTarget(luaState, 1);
                }
                if (this._LastCalledMethod.cachedMethod != null)
                {
                    int        num2         = (!flag2) ? 1 : 0;
                    int        num3         = LuaDLL.lua_gettop(luaState) - num2;
                    MethodBase cachedMethod = this._LastCalledMethod.cachedMethod;
                    if (num3 == this._LastCalledMethod.argTypes.Length)
                    {
                        if (!LuaDLL.lua_checkstack(luaState, this._LastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }
                        object[] args = this._LastCalledMethod.args;
                        try
                        {
                            for (int i = 0; i < this._LastCalledMethod.argTypes.Length; i++)
                            {
                                MethodArgs methodArgs = this._LastCalledMethod.argTypes[i];
                                object     obj2       = methodArgs.extractValue(luaState, i + 1 + num2);
                                if (this._LastCalledMethod.argTypes[i].isParamsArray)
                                {
                                    args[methodArgs.index] = this._Translator.tableToArray(obj2, methodArgs.paramsArrayType);
                                }
                                else
                                {
                                    args[methodArgs.index] = obj2;
                                }
                                if (args[methodArgs.index] == null && !LuaDLL.lua_isnil(luaState, i + 1 + num2))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((this._BindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                this._Translator.push(luaState, cachedMethod.Invoke(null, args));
                            }
                            else if (this._LastCalledMethod.cachedMethod.IsConstructor)
                            {
                                this._Translator.push(luaState, ((ConstructorInfo)cachedMethod).Invoke(args));
                            }
                            else
                            {
                                this._Translator.push(luaState, cachedMethod.Invoke(obj, args));
                            }
                            flag = false;
                        }
                        catch (TargetInvocationException ex)
                        {
                            int result = this.SetPendingException(ex.GetBaseException());
                            return(result);
                        }
                        catch (Exception pendingException)
                        {
                            if (this._Members.Length == 1)
                            {
                                int result = this.SetPendingException(pendingException);
                                return(result);
                            }
                        }
                    }
                }
                if (flag)
                {
                    if (!flag2)
                    {
                        if (obj == null)
                        {
                            this._Translator.throwError(luaState, string.Format("instance method '{0}' requires a non null target object", this._MethodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }
                        LuaDLL.lua_remove(luaState, 1);
                    }
                    bool         flag3   = false;
                    string       text    = null;
                    MemberInfo[] members = this._Members;
                    for (int j = 0; j < members.Length; j++)
                    {
                        MemberInfo memberInfo = members[j];
                        text = memberInfo.ReflectedType.Name + "." + memberInfo.Name;
                        MethodBase method2 = (MethodInfo)memberInfo;
                        bool       flag4   = this._Translator.matchParameters(luaState, method2, ref this._LastCalledMethod);
                        if (flag4)
                        {
                            flag3 = true;
                            break;
                        }
                    }
                    if (!flag3)
                    {
                        string message = (text != null) ? ("invalid arguments to method: " + text) : "invalid arguments to method call";
                        LuaDLL.luaL_error(luaState, message);
                        LuaDLL.lua_pushnil(luaState);
                        this.ClearCachedArgs();
                        return(1);
                    }
                }
            }
            else if (method.ContainsGenericParameters)
            {
                this._Translator.matchParameters(luaState, method, ref this._LastCalledMethod);
                if (method.IsGenericMethodDefinition)
                {
                    List <Type> list  = new List <Type>();
                    object[]    args2 = this._LastCalledMethod.args;
                    for (int k = 0; k < args2.Length; k++)
                    {
                        object obj3 = args2[k];
                        list.Add(obj3.GetType());
                    }
                    MethodInfo methodInfo = (method as MethodInfo).MakeGenericMethod(list.ToArray());
                    this._Translator.push(luaState, methodInfo.Invoke(obj, this._LastCalledMethod.args));
                    flag = false;
                }
                else if (method.ContainsGenericParameters)
                {
                    LuaDLL.luaL_error(luaState, "unable to invoke method on generic class as the current method is an open generic method");
                    LuaDLL.lua_pushnil(luaState);
                    this.ClearCachedArgs();
                    return(1);
                }
            }
            else
            {
                if (!method.IsStatic && !method.IsConstructor && obj == null)
                {
                    obj = this._ExtractTarget(luaState, 1);
                    LuaDLL.lua_remove(luaState, 1);
                }
                if (!this._Translator.matchParameters(luaState, method, ref this._LastCalledMethod))
                {
                    LuaDLL.luaL_error(luaState, "invalid arguments to method call");
                    LuaDLL.lua_pushnil(luaState);
                    this.ClearCachedArgs();
                    return(1);
                }
            }
            if (flag)
            {
                if (!LuaDLL.lua_checkstack(luaState, this._LastCalledMethod.outList.Length + 6))
                {
                    this.ClearCachedArgs();
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (flag2)
                    {
                        this._Translator.push(luaState, this._LastCalledMethod.cachedMethod.Invoke(null, this._LastCalledMethod.args));
                    }
                    else if (this._LastCalledMethod.cachedMethod.IsConstructor)
                    {
                        this._Translator.push(luaState, ((ConstructorInfo)this._LastCalledMethod.cachedMethod).Invoke(this._LastCalledMethod.args));
                    }
                    else
                    {
                        this._Translator.push(luaState, this._LastCalledMethod.cachedMethod.Invoke(obj, this._LastCalledMethod.args));
                    }
                }
                catch (TargetInvocationException ex2)
                {
                    this.ClearCachedArgs();
                    int result = this.SetPendingException(ex2.GetBaseException());
                    return(result);
                }
                catch (Exception pendingException2)
                {
                    this.ClearCachedArgs();
                    int result = this.SetPendingException(pendingException2);
                    return(result);
                }
            }
            for (int l = 0; l < this._LastCalledMethod.outList.Length; l++)
            {
                num++;
                this._Translator.push(luaState, this._LastCalledMethod.args[this._LastCalledMethod.outList[l]]);
            }
            if (!this._LastCalledMethod.IsReturnVoid && num > 0)
            {
                num++;
            }
            this.ClearCachedArgs();
            return((num >= 1) ? num : 1);
        }