lua_pushnil() private method

private lua_pushnil ( IntPtr luaState ) : void
luaState System.IntPtr
return void
示例#1
0
 public void LuaPushNil()
 {
     LuaDLL.lua_pushnil(L);
 }
示例#2
0
        /*
         * Pushes the value of a member or a delegate to call it, depending on the type of
         * the member. Works with static or instance members.
         * Uses reflection to find members, and stores the reflected MemberInfo object in
         * a cache (indexed by the type of the object and the name of the member).
         */
        private int getMember(IntPtr luaState, IReflect objType, object obj, string methodName, BindingFlags bindingType)
        {
            bool       implicitStatic = false;
            MemberInfo member         = null;
            object     cachedMember   = checkMemberCache(memberCache, objType, methodName);

            //object cachedMember=null;
            if (cachedMember is LuaCSFunction)
            {
                translator.pushFunction(luaState, (LuaCSFunction)cachedMember);
                translator.push(luaState, true);
                return(2);
            }
            else if (cachedMember != null)
            {
                member = (MemberInfo)cachedMember;
            }
            else
            {
                MemberInfo[] members = objType.GetMember(methodName, bindingType | BindingFlags.Public | BindingFlags.NonPublic);
                if (members.Length > 0)
                {
                    member = members[0];
                }
                else
                {
                    // If we can't find any suitable instance members, try to find them as statics - but we only want to allow implicit static
                    // lookups for fields/properties/events -kevinh
                    members = objType.GetMember(methodName, bindingType | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

                    if (members.Length > 0)
                    {
                        member         = members[0];
                        implicitStatic = true;
                    }
                }
            }
            if (member != null)
            {
                if (member.MemberType == MemberTypes.Field)
                {
                    FieldInfo field = (FieldInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        translator.push(luaState, field.GetValue(obj));
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (member.MemberType == MemberTypes.Property)
                {
                    PropertyInfo property = (PropertyInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        object val = property.GetValue(obj, null);

                        translator.push(luaState, val);
                    }
                    catch (ArgumentException)
                    {
                        // If we can't find the getter in our class, recurse up to the base class and see
                        // if they can help.

                        if (objType is Type && !(((Type)objType) == typeof(object)))
                        {
                            return(getMember(luaState, ((Type)objType).BaseType, obj, methodName, bindingType));
                        }
                        else
                        {
                            LuaDLL.lua_pushnil(luaState);
                        }
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (member.MemberType == MemberTypes.Event)
                {
                    EventInfo eventInfo = (EventInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    translator.push(luaState, new RegisterEventHandler(translator.pendingEvents, obj, eventInfo));
                }
                else if (!implicitStatic)
                {
                    if (member.MemberType == MemberTypes.NestedType)
                    {
                        // kevinh - added support for finding nested types

                        // cache us
                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, member);
                        }

                        // Find the name of our class
                        string name    = member.Name;
                        Type   dectype = member.DeclaringType;

                        // Build a new long name and try to find the type by name
                        string longname   = dectype.FullName + "+" + name;
                        Type   nestedType = translator.FindType(longname);

                        translator.pushType(luaState, nestedType);
                    }
                    else
                    {
                        // Member type must be 'method'
                        LuaCSFunction wrapper = new LuaCSFunction((new LuaMethodWrapper(translator, objType, methodName, bindingType)).call);
                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, wrapper);
                        }
                        translator.pushFunction(luaState, wrapper);
                        translator.push(luaState, true);
                        return(2);
                    }
                }
                else
                {
                    // If we reach this point we found a static method, but can't use it in this context because the user passed in an instance
                    translator.throwError(luaState, "can't pass instance to static method " + methodName);

                    LuaDLL.lua_pushnil(luaState);
                }
            }
            else
            {
                // kevinh - we want to throw an exception because meerly returning 'nil' in this case
                // is not sufficient.  valid data members may return nil and therefore there must be some
                // way to know the member just doesn't exist.

                translator.throwError(luaState, "unknown member name " + methodName);

                LuaDLL.lua_pushnil(luaState);
            }

            // push false because we are NOT returning a function (see luaIndexFunction)
            translator.push(luaState, false);
            return(2);
        }
示例#3
0
        /*
         * Calls the method. Receives the arguments from the Lua stack
         * and returns values in it.
         */
        public int call(IntPtr luaState)
        {
            MethodBase methodToCall  = _Method;
            object     targetObject  = _Target;
            bool       failedCall    = true;
            int        nReturnValues = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }

            bool isStatic = (_BindingType & BindingFlags.Static) == BindingFlags.Static;

            SetPendingException(null);

            if (methodToCall == null) // Method from name
            {
                if (isStatic)
                {
                    targetObject = null;
                }
                else
                {
                    targetObject = _ExtractTarget(luaState, 1);
                }

                //LuaDLL.lua_remove(luaState,1); // Pops the receiver
                if (_LastCalledMethod.cachedMethod != null)       // Cached?
                {
                    int        numStackToSkip = isStatic ? 0 : 1; // If this is an instance invoe we will have an extra arg on the stack for the targetObject
                    int        numArgsPassed  = LuaDLL.lua_gettop(luaState) - numStackToSkip;
                    MethodBase method         = _LastCalledMethod.cachedMethod;

                    if (numArgsPassed == _LastCalledMethod.argTypes.Length) // No. of args match?
                    {
                        if (!LuaDLL.lua_checkstack(luaState, _LastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }

                        object[] args = _LastCalledMethod.args;

                        try
                        {
                            for (int i = 0; i < _LastCalledMethod.argTypes.Length; i++)
                            {
                                MethodArgs type          = _LastCalledMethod.argTypes[i];
                                object     luaParamValue = type.extractValue(luaState, i + 1 + numStackToSkip);
                                if (_LastCalledMethod.argTypes[i].isParamsArray)
                                {
                                    args[type.index] = _Translator.tableToArray(luaParamValue, type.paramsArrayType);
                                }
                                else
                                {
                                    args[type.index] = luaParamValue;
                                }

                                if (args[type.index] == null &&
                                    !LuaDLL.lua_isnil(luaState, i + 1 + numStackToSkip))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((_BindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                _Translator.push(luaState, method.Invoke(null, args));
                            }
                            else
                            {
                                if (_LastCalledMethod.cachedMethod.IsConstructor)
                                {
                                    _Translator.push(luaState, ((ConstructorInfo)method).Invoke(args));
                                }
                                else
                                {
                                    _Translator.push(luaState, method.Invoke(targetObject, args));
                                }
                            }
                            failedCall = false;
                        }
                        catch (TargetInvocationException e)
                        {
                            // Failure of method invocation
                            return(SetPendingException(e.GetBaseException()));
                        }
                        catch (Exception e)
                        {
                            if (_Members.Length == 1) // Is the method overloaded?
                            // No, throw error
                            {
                                return(SetPendingException(e));
                            }
                        }
                    }
                }

                // Cache miss
                if (failedCall)
                {
                    // System.Diagnostics.Debug.WriteLine("cache miss on " + methodName);

                    // If we are running an instance variable, we can now pop the targetObject from the stack
                    if (!isStatic)
                    {
                        if (targetObject == null)
                        {
                            _Translator.throwError(luaState, String.Format("instance method '{0}' requires a non null target object", _MethodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }

                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    bool   hasMatch      = false;
                    string candidateName = null;

                    foreach (MemberInfo member in _Members)
                    {
                        candidateName = member.ReflectedType.Name + "." + member.Name;

                        MethodBase m = (MethodInfo)member;

                        bool isMethod = _Translator.matchParameters(luaState, m, ref _LastCalledMethod);
                        if (isMethod)
                        {
                            hasMatch = true;
                            break;
                        }
                    }
                    if (!hasMatch)
                    {
                        string msg = (candidateName == null)
                            ? "invalid arguments to method call"
                            : ("invalid arguments to method: " + candidateName);

                        LuaDLL.luaL_error(luaState, msg);
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }
            else // Method from MethodBase instance
            {
                if (methodToCall.ContainsGenericParameters)
                {
                    // bool isMethod = //* not used
                    _Translator.matchParameters(luaState, methodToCall, ref _LastCalledMethod);

                    if (methodToCall.IsGenericMethodDefinition)
                    {
                        //need to make a concrete type of the generic method definition
                        List <Type> typeArgs = new List <Type>();

                        foreach (object arg in _LastCalledMethod.args)
                        {
                            typeArgs.Add(arg.GetType());
                        }

                        MethodInfo concreteMethod = (methodToCall as MethodInfo).MakeGenericMethod(typeArgs.ToArray());

                        _Translator.push(luaState, concreteMethod.Invoke(targetObject, _LastCalledMethod.args));
                        failedCall = false;
                    }
                    else if (methodToCall.ContainsGenericParameters)
                    {
                        LuaDLL.luaL_error(luaState, "unable to invoke method on generic class as the current method is an open generic method");
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
                else
                {
                    if (!methodToCall.IsStatic && !methodToCall.IsConstructor && targetObject == null)
                    {
                        targetObject = _ExtractTarget(luaState, 1);
                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    if (!_Translator.matchParameters(luaState, methodToCall, ref _LastCalledMethod))
                    {
                        LuaDLL.luaL_error(luaState, "invalid arguments to method call");
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }

            if (failedCall)
            {
                if (!LuaDLL.lua_checkstack(luaState, _LastCalledMethod.outList.Length + 6))
                {
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (isStatic)
                    {
                        _Translator.push(luaState, _LastCalledMethod.cachedMethod.Invoke(null, _LastCalledMethod.args));
                    }
                    else
                    {
                        if (_LastCalledMethod.cachedMethod.IsConstructor)
                        {
                            _Translator.push(luaState, ((ConstructorInfo)_LastCalledMethod.cachedMethod).Invoke(_LastCalledMethod.args));
                        }
                        else
                        {
                            _Translator.push(luaState, _LastCalledMethod.cachedMethod.Invoke(targetObject, _LastCalledMethod.args));
                        }
                    }
                }
                catch (TargetInvocationException e)
                {
                    return(SetPendingException(e.GetBaseException()));
                }
                catch (Exception e)
                {
                    return(SetPendingException(e));
                }
            }

            // Pushes out and ref return values
            for (int index = 0; index < _LastCalledMethod.outList.Length; index++)
            {
                nReturnValues++;
                _Translator.push(luaState, _LastCalledMethod.args[_LastCalledMethod.outList[index]]);
            }

            //by isSingle 2010-09-10 11:26:31
            //Desc:
            //  if not return void,we need add 1,
            //  or we will lost the function's return value
            //  when call dotnet function like "int foo(arg1,out arg2,out arg3)" in lua code
            if (!_LastCalledMethod.IsReturnVoid && nReturnValues > 0)
            {
                nReturnValues++;
            }

            return(nReturnValues < 1 ? 1 : nReturnValues);
        }
示例#4
0
        /*static void PushNull(IntPtr L)
         * {
         *  LuaDLL.tolua_pushudata(L, 1);
         * }*/

        //PushVarObject
        public static void Push(IntPtr L, object obj)
        {
            if (obj == null)
            {
                LuaDLL.lua_pushnil(L);
                return;
            }

            Type t = obj.GetType();

            if (t.IsValueType)
            {
                if (t == typeof(bool))
                {
                    bool b = (bool)obj;
                    LuaDLL.lua_pushboolean(L, b);
                }
                else if (t.IsEnum)
                {
                    Push(L, (System.Enum)obj);
                }
                else if (t.IsPrimitive)
                {
                    double d = LuaMisc.ToDouble(obj);
                    LuaDLL.lua_pushnumber(L, d);
                }
                else if (t == typeof(Vector3))
                {
                    Push(L, (Vector3)obj);
                }
                else if (t == typeof(Quaternion))
                {
                    Push(L, (Quaternion)obj);
                }
                else if (t == typeof(Vector2))
                {
                    Push(L, (Vector2)obj);
                }
                else if (t == typeof(Vector4))
                {
                    Push(L, (Vector4)obj);
                }
                else if (t == typeof(Color))
                {
                    Push(L, (Color)obj);
                }
                else if (t == typeof(RaycastHit))
                {
                    Push(L, (RaycastHit)obj);
                }
                else if (t == typeof(Touch))
                {
                    Push(L, (Touch)obj);
                }
                else if (t == typeof(Ray))
                {
                    Push(L, (Ray)obj);
                }
                else if (t == typeof(Bounds))
                {
                    Push(L, (Bounds)obj);
                }
                else if (t == typeof(LayerMask))
                {
                    Push(L, (LayerMask)obj);
                }
                else
                {
                    PushValue(L, (ValueType)obj);
                }
            }
            else
            {
                if (t.IsArray)
                {
                    Push(L, (Array)obj);
                }
                else if (t == typeof(string))
                {
                    LuaDLL.lua_pushstring(L, (string)obj);
                }
                else if (t.IsSubclassOf(typeof(LuaBaseRef)))
                {
                    Push(L, (LuaBaseRef)obj);
                }
                else if (t.IsSubclassOf(typeof(UnityEngine.Object)))
                {
                    Push(L, (UnityEngine.Object)obj);
                }
                else if (t.IsSubclassOf(typeof(UnityEngine.TrackedReference)))
                {
                    Push(L, (UnityEngine.TrackedReference)obj);
                }
                else if (t == typeof(LuaByteBuffer))
                {
                    LuaByteBuffer lbb = (LuaByteBuffer)obj;
                    LuaDLL.lua_pushlstring(L, lbb.buffer, lbb.buffer.Length);
                }
                else if (t.IsSubclassOf(typeof(Delegate)))
                {
                    Push(L, (Delegate)obj);
                }
                else if (obj is System.Collections.IEnumerator)
                {
                    Push(L, (IEnumerator)obj);
                }
                else if (t == typeof(EventObject))
                {
                    Push(L, (EventObject)obj);
                }
                else if (t == monoType)
                {
                    Push(L, (Type)obj);
                }
                else
                {
                    PushObject(L, obj);
                }
            }
        }
示例#5
0
        /*
         * Called by the __index metafunction of CLR objects in case the
         * method is not cached or it is a field/property/event.
         * Receives the object and the member name as arguments and returns
         * either the value of the member or a delegate to call it.
         * If the member does not exist returns nil.
         */
        private int getMethod(IntPtr luaState)
        {
            object obj = translator.getRawNetObject(luaState, 1);

            if (obj == null)
            {
                translator.throwError(luaState, "trying to index an invalid object reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }

            object index     = translator.getObject(luaState, 2);
            Type   indexType = index.GetType();

            string methodName = index as string;        // will be null if not a string arg
            Type   objType    = obj.GetType();

            // Handle the most common case, looking up the method by name
            if (methodName != null && isMemberPresent(objType, methodName))
            {
                return(getMember(luaState, objType, obj, methodName, BindingFlags.Instance));
            }

            // Try to access by array if the type is right and index is an int (lua numbers always come across as double)
            if (obj is Array && index is double)
            {
                object[] arr = (object[])obj;

                translator.push(luaState, arr[(int)((double)index)]);
            }
            else
            {
                // Try to use get_Item to index into this .net object
                Type[] argTypes = new Type[1];
                argTypes[0] = indexType;
                MethodInfo getter = objType.GetMethod("get_Item", argTypes);

                if (index is double)
                {
                    // For numbers we always prefer to pass ints into our accessor if possible (if the accessor
                    // is really built for doubles it should cast back correctly
                    double d = (double)index;

                    if (d == Math.Round(d))
                    {
                        bool convertToInt = true;

                        // If we already found a getter, it might be a version expecting an 'object' parameter
                        // in that case we'll want to convert to an int
                        if (getter != null)
                        {
                            ParameterInfo[] actualParms = getter.GetParameters();

                            convertToInt = actualParms[0].ParameterType != typeof(double);
                        }

                        if (convertToInt)
                        {
                            index = (int)d;     // convert the index to a true (but boxed) int
                        }
                    }

                    // If we can't find a double based indexer, fall back to an int based index
                    if (getter == null && index is int)
                    {
                        argTypes[0] = typeof(int);
                        getter      = objType.GetMethod("get_Item", argTypes);
                    }
                }

                if (getter == null)
                {
                    translator.throwError(luaState, "method not found (or no indexer): " + index);

                    LuaDLL.lua_pushnil(luaState);
                }

                object[] args = new object[1];

                // Just call the indexer - if out of bounds an exception will happen
                args[0] = index;
                try
                {
                    object result = getter.Invoke(obj, args);
                    translator.push(luaState, result);
                }
                catch (Exception e)
                {
                    translator.throwError(luaState, "exception while indexing: " + e);

                    LuaDLL.lua_pushnil(luaState);
                }
            }

            LuaDLL.lua_pushboolean(luaState, false);
            return(2);
        }
示例#6
0
        /*
         * Calls the method. Receives the arguments from the Lua stack
         * and returns values in it.
         */
        public int call(IntPtr luaState)
        {
            MethodBase methodToCall  = method;
            object     targetObject  = target;
            bool       failedCall    = true;
            int        nReturnValues = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }

            bool isStatic = (bindingType & BindingFlags.Static) == BindingFlags.Static;

            SetPendingException(null);

            if (methodToCall == null)          // Method from name
            {
                if (isStatic)
                {
                    targetObject = null;
                }
                else
                {
                    targetObject = extractTarget(luaState, 1);
                }
                //LuaDLL.lua_remove(luaState,1); // Pops the receiver
                if (lastCalledMethod.cachedMethod != null) // Cached?
                {
                    int numStackToSkip = isStatic ? 0 : 1; // If this is an instance invoe we will have an extra arg on the stack for the targetObject
                    int numArgsPassed  = LuaDLL.lua_gettop(luaState) - numStackToSkip;

                    if (numArgsPassed == lastCalledMethod.argTypes.Length)                    // No. of args match?
                    {
                        if (!LuaDLL.lua_checkstack(luaState, lastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }
                        try
                        {
                            for (int i = 0; i < lastCalledMethod.argTypes.Length; i++)
                            {
                                lastCalledMethod.args[lastCalledMethod.argTypes[i].index] =
                                    lastCalledMethod.argTypes[i].extractValue(luaState, i + 1 + numStackToSkip);

                                if (lastCalledMethod.args[lastCalledMethod.argTypes[i].index] == null &&
                                    !LuaDLL.lua_isnil(luaState, i + 1 + numStackToSkip))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((bindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(null, lastCalledMethod.args));
                            }
                            else
                            {
                                if (lastCalledMethod.cachedMethod.IsConstructor)
                                {
                                    translator.push(luaState, ((ConstructorInfo)lastCalledMethod.cachedMethod).Invoke(lastCalledMethod.args));
                                }
                                else
                                {
                                    translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(targetObject, lastCalledMethod.args));
                                }
                            }
                            failedCall = false;
                        }
                        catch (TargetInvocationException e)
                        {
                            // Failure of method invocation
                            return(SetPendingException(e.GetBaseException()));
                        }
                        catch (Exception e)
                        {
                            if (members.Length == 1)                          // Is the method overloaded?
                            // No, throw error
                            {
                                return(SetPendingException(e));
                            }
                        }
                    }
                }

                // Cache miss
                if (failedCall)
                {
                    // System.Diagnostics.Debug.WriteLine("cache miss on " + methodName);

                    // If we are running an instance variable, we can now pop the targetObject from the stack
                    if (!isStatic)
                    {
                        if (targetObject == null)
                        {
                            translator.throwError(luaState, String.Format("instance method '{0}' requires a non null target object", methodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }

                        LuaDLL.lua_remove(luaState, 1); // Pops the receiver
                    }

                    bool   hasMatch      = false;
                    string candidateName = null;

                    foreach (MemberInfo member in members)
                    {
                        candidateName = member.ReflectedType.Name + "." + member.Name;

                        MethodBase m = (MethodInfo)member;

                        bool isMethod = translator.matchParameters(luaState, m, ref lastCalledMethod);
                        if (isMethod)
                        {
                            hasMatch = true;
                            break;
                        }
                    }
                    if (!hasMatch)
                    {
                        string msg = (candidateName == null)
                            ? "invalid arguments to method call"
                            : ("invalid arguments to method: " + candidateName);

                        translator.throwError(luaState, msg);
                        LuaDLL.lua_pushnil(luaState);
                        return(1);
                    }
                }
            }
            else             // Method from MethodBase instance
            {
                if (!methodToCall.IsStatic && !methodToCall.IsConstructor && targetObject == null)
                {
                    targetObject = extractTarget(luaState, 1);
                    LuaDLL.lua_remove(luaState, 1);                    // Pops the receiver
                }
                if (!translator.matchParameters(luaState, methodToCall, ref lastCalledMethod))
                {
                    translator.throwError(luaState, "invalid arguments to method call");
                    LuaDLL.lua_pushnil(luaState);
                    return(1);
                }
            }

            if (failedCall)
            {
                if (!LuaDLL.lua_checkstack(luaState, lastCalledMethod.outList.Length + 6))
                {
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (isStatic)
                    {
                        translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(null, lastCalledMethod.args));
                    }
                    else
                    {
                        if (lastCalledMethod.cachedMethod.IsConstructor)
                        {
                            translator.push(luaState, ((ConstructorInfo)lastCalledMethod.cachedMethod).Invoke(lastCalledMethod.args));
                        }
                        else
                        {
                            translator.push(luaState, lastCalledMethod.cachedMethod.Invoke(targetObject, lastCalledMethod.args));
                        }
                    }
                }
                catch (TargetInvocationException e)
                {
                    return(SetPendingException(e.GetBaseException()));
                }
                catch (Exception e)
                {
                    return(SetPendingException(e));
                }
            }

            // Pushes out and ref return values
            for (int index = 0; index < lastCalledMethod.outList.Length; index++)
            {
                nReturnValues++;
                //for(int i=0;i<lastCalledMethod.outList.Length;i++)
                translator.push(luaState, lastCalledMethod.args[lastCalledMethod.outList[index]]);
            }
            return(nReturnValues < 1 ? 1 : nReturnValues);
        }
示例#7
0
 public int pushError(IntPtr luaState, string msg)
 {
     LuaDLL.lua_pushnil(luaState);
     LuaDLL.lua_pushstring(luaState, msg);
     return(2);
 }
示例#8
0
        /*
         * Called by the __index metafunction of CLR objects in case the
         * method is not cached or it is a field/property/event.
         * Receives the object and the member name as arguments and returns
         * either the value of the member or a delegate to call it.
         * If the member does not exist returns nil.
         */
        private int getMethod(IntPtr luaState)
        {
            object obj = translator.getRawNetObject(luaState, 1);

            if (obj == null)
            {
                translator.throwError(luaState, "trying to index an invalid object reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }

            object index     = translator.getObject(luaState, 2);
            Type   indexType = index.GetType();

            string methodName = index as string;        // will be null if not a string arg
            Type   objType    = obj.GetType();

            // Handle the most common case, looking up the method by name
            if (methodName != null && isMemberPresent(objType, methodName))
            {
                return(getMember(luaState, objType, obj, methodName, BindingFlags.Instance));
            }

            // Try to access by array if the type is right and index is an int (lua numbers always come across as double)
            if (objType.IsArray && index is double)
            {
                object[] arr = (object[])obj;

                translator.push(luaState, arr[(int)((double)index)]);
            }
            else
            {
                // Try to use get_Item to index into this .net object
                MethodInfo      getter      = objType.GetMethod("get_Item");
                ParameterInfo[] actualParms = (getter != null) ? getter.GetParameters() : null;

                if (actualParms == null || actualParms.Length != 1)
                {
                    translator.throwError(luaState, "method not found (or no indexer): " + index);

                    LuaDLL.lua_pushnil(luaState);
                }
                else
                {
                    // Get the index in a form acceptable to the getter
                    index = translator.getAsType(luaState, 2, actualParms[0].ParameterType);

                    object[] args = new object[1];

                    // Just call the indexer - if out of bounds an exception will happen
                    args[0] = index;
                    try
                    {
                        object result = getter.Invoke(obj, args);
                        translator.push(luaState, result);
                    }
                    catch (TargetInvocationException e)
                    {
                        // Provide a more readable description for the common case of key not found
                        if (e.InnerException is KeyNotFoundException)
                        {
                            translator.throwError(luaState, "key '" + index + "' not found ");
                        }
                        else
                        {
                            translator.throwError(luaState, "exception indexing '" + index + "' " + e.Message);
                        }

                        LuaDLL.lua_pushnil(luaState);
                    }
                }
            }

            LuaDLL.lua_pushboolean(luaState, false);
            return(2);
        }
示例#9
0
        public static int getMethod(IntPtr luaState)
        {
            ObjectTranslator translator = ObjectTranslator.FromState(luaState);
            object           obj        = translator.getRawNetObject(luaState, 1);

            if (obj == null)
            {
                translator.throwError(luaState, "trying to index an invalid object reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }

            object index = translator.getObject(luaState, 2);
            //Type indexType = index.GetType(); //* not used

            string methodName = index as string;                    // will be null if not a string arg
            Type   objType    = obj.GetType();

            // Handle the most common case, looking up the method by name.

            // CP: This will fail when using indexers and attempting to get a value with the same name as a property of the object,
            // ie: xmlelement['item'] <- item is a property of xmlelement
            try
            {
                if (methodName != null && translator.metaFunctions.isMemberPresent(objType, methodName))
                {
                    return(translator.metaFunctions.getMember(luaState, objType, obj, methodName, BindingFlags.Instance | BindingFlags.IgnoreCase));
                }
            }
            catch { }
            bool failed = true;

            // Try to access by array if the type is right and index is an int (lua numbers always come across as double)
            if (objType.IsArray && index is double)
            {
                int   intIndex = (int)((double)index);
                Array aa       = obj as Array;
                if (intIndex >= aa.Length)
                {
                    return(translator.pushError(luaState, "array index out of bounds: " + intIndex + " " + aa.Length));
                }
                object val = aa.GetValue(intIndex);
                translator.push(luaState, val);
                failed = false;
            }
            else
            {
                // Try to use get_Item to index into this .net object
                //MethodInfo getter = objType.GetMethod("get_Item");
                // issue here is that there may be multiple indexers..
                MethodInfo[] methods = objType.GetMethods();

                foreach (MethodInfo mInfo in methods)
                {
                    if (mInfo.Name == "get_Item")
                    {
                        //check if the signature matches the input
                        if (mInfo.GetParameters().Length == 1)
                        {
                            MethodInfo      getter      = mInfo;
                            ParameterInfo[] actualParms = (getter != null) ? getter.GetParameters() : null;
                            if (actualParms == null || actualParms.Length != 1)
                            {
                                return(translator.pushError(luaState, "method not found (or no indexer): " + index));
                            }
                            else
                            {
                                // Get the index in a form acceptable to the getter
                                index = translator.getAsType(luaState, 2, actualParms[0].ParameterType);
                                // Just call the indexer - if out of bounds an exception will happen
                                try
                                {
                                    object result = getter.Invoke(obj, new object[] { index });
                                    translator.push(luaState, result);
                                    failed = false;
                                }
                                catch (TargetInvocationException e)
                                {
                                    // Provide a more readable description for the common case of key not found
                                    if (e.InnerException is KeyNotFoundException)
                                    {
                                        return(translator.pushError(luaState, "key '" + index + "' not found "));
                                    }
                                    else
                                    {
                                        return(translator.pushError(luaState, "exception indexing '" + index + "' " + e.Message));
                                    }
                                }
                            }
                        }
                    }
                }
            }
            if (failed)
            {
                return(translator.pushError(luaState, "cannot find " + index));
            }
            LuaDLL.lua_pushboolean(luaState, false);
            return(2);
        }
示例#10
0
        private int getMember(IntPtr luaState, IReflect objType, object obj, string methodName, BindingFlags bindingType)
        {
            bool       flag       = false;
            MemberInfo memberInfo = null;
            object     obj2       = this.checkMemberCache(this.memberCache, objType, methodName);

            if (obj2 is LuaCSFunction)
            {
                this.translator.pushFunction(luaState, (LuaCSFunction)obj2);
                this.translator.push(luaState, true);
                return(2);
            }
            if (obj2 != null)
            {
                memberInfo = (MemberInfo)obj2;
            }
            else
            {
                MemberInfo[] member = objType.GetMember(methodName, bindingType | BindingFlags.Public | BindingFlags.IgnoreCase);
                if (member.Length > 0)
                {
                    memberInfo = member[0];
                }
                else
                {
                    member = objType.GetMember(methodName, bindingType | BindingFlags.Static | BindingFlags.Public | BindingFlags.IgnoreCase);
                    if (member.Length > 0)
                    {
                        memberInfo = member[0];
                        flag       = true;
                    }
                }
            }
            if (memberInfo != null)
            {
                if (memberInfo.MemberType == MemberTypes.Field)
                {
                    FieldInfo fieldInfo = (FieldInfo)memberInfo;
                    if (obj2 == null)
                    {
                        this.setMemberCache(this.memberCache, objType, methodName, memberInfo);
                    }
                    try
                    {
                        this.translator.push(luaState, fieldInfo.GetValue(obj));
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (memberInfo.MemberType == MemberTypes.Property)
                {
                    PropertyInfo propertyInfo = (PropertyInfo)memberInfo;
                    if (obj2 == null)
                    {
                        this.setMemberCache(this.memberCache, objType, methodName, memberInfo);
                    }
                    try
                    {
                        object o = propertyInfo.GetGetMethod().Invoke(obj, null);
                        this.translator.push(luaState, o);
                    }
                    catch (ArgumentException)
                    {
                        if (objType is Type && (Type)objType != typeof(object))
                        {
                            return(this.getMember(luaState, ((Type)objType).BaseType, obj, methodName, bindingType));
                        }
                        LuaDLL.lua_pushnil(luaState);
                    }
                    catch (TargetInvocationException e)
                    {
                        this.ThrowError(luaState, e);
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (memberInfo.MemberType == MemberTypes.Event)
                {
                    EventInfo eventInfo = (EventInfo)memberInfo;
                    if (obj2 == null)
                    {
                        this.setMemberCache(this.memberCache, objType, methodName, memberInfo);
                    }
                    this.translator.push(luaState, new RegisterEventHandler(this.translator.pendingEvents, obj, eventInfo));
                }
                else if (!flag)
                {
                    if (memberInfo.MemberType != MemberTypes.NestedType)
                    {
                        LuaCSFunction luaCSFunction = new LuaCSFunction(new LuaMethodWrapper(this.translator, objType, methodName, bindingType).call);
                        if (obj2 == null)
                        {
                            this.setMemberCache(this.memberCache, objType, methodName, luaCSFunction);
                        }
                        this.translator.pushFunction(luaState, luaCSFunction);
                        this.translator.push(luaState, true);
                        return(2);
                    }
                    if (obj2 == null)
                    {
                        this.setMemberCache(this.memberCache, objType, methodName, memberInfo);
                    }
                    string name          = memberInfo.Name;
                    Type   declaringType = memberInfo.DeclaringType;
                    string className     = declaringType.FullName + "+" + name;
                    Type   t             = this.translator.FindType(className);
                    this.translator.pushType(luaState, t);
                }
                else
                {
                    this.translator.throwError(luaState, "can't pass instance to static method " + methodName);
                    LuaDLL.lua_pushnil(luaState);
                }
            }
            else
            {
                this.translator.throwError(luaState, "unknown member name " + methodName);
                LuaDLL.lua_pushnil(luaState);
            }
            this.translator.push(luaState, false);
            return(2);
        }
示例#11
0
        public static int getMethod(IntPtr luaState)
        {
            ObjectTranslator objectTranslator = ObjectTranslator.FromState(luaState);
            object           rawNetObject     = objectTranslator.getRawNetObject(luaState, 1);

            if (rawNetObject == null)
            {
                objectTranslator.throwError(luaState, "trying to index an invalid object reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }
            object obj  = objectTranslator.getObject(luaState, 2);
            string text = obj as string;
            Type   type = rawNetObject.GetType();

            try
            {
                if (text != null && objectTranslator.metaFunctions.isMemberPresent(type, text))
                {
                    int result = objectTranslator.metaFunctions.getMember(luaState, type, rawNetObject, text, BindingFlags.IgnoreCase | BindingFlags.Instance);
                    return(result);
                }
            }
            catch
            {
            }
            bool flag = true;

            if (type.IsArray && obj is double)
            {
                int   num   = (int)((double)obj);
                Array array = rawNetObject as Array;
                if (num >= array.Length)
                {
                    return(objectTranslator.pushError(luaState, string.Concat(new object[]
                    {
                        "array index out of bounds: ",
                        num,
                        " ",
                        array.Length
                    })));
                }
                object value = array.GetValue(num);
                objectTranslator.push(luaState, value);
                flag = false;
            }
            else
            {
                MethodInfo[] methods = type.GetMethods();
                MethodInfo[] array2  = methods;
                for (int i = 0; i < array2.Length; i++)
                {
                    MethodInfo methodInfo = array2[i];
                    if (methodInfo.Name == "get_Item" && methodInfo.GetParameters().Length == 1)
                    {
                        MethodInfo      methodInfo2 = methodInfo;
                        ParameterInfo[] array3      = (methodInfo2 == null) ? null : methodInfo2.GetParameters();
                        if (array3 == null || array3.Length != 1)
                        {
                            return(objectTranslator.pushError(luaState, "method not found (or no indexer): " + obj));
                        }
                        obj = objectTranslator.getAsType(luaState, 2, array3[0].ParameterType);
                        try
                        {
                            object o = methodInfo2.Invoke(rawNetObject, new object[]
                            {
                                obj
                            });
                            objectTranslator.push(luaState, o);
                            flag = false;
                        }
                        catch (TargetInvocationException ex)
                        {
                            int result;
                            if (ex.InnerException is KeyNotFoundException)
                            {
                                result = objectTranslator.pushError(luaState, "key '" + obj + "' not found ");
                                return(result);
                            }
                            result = objectTranslator.pushError(luaState, string.Concat(new object[]
                            {
                                "exception indexing '",
                                obj,
                                "' ",
                                ex.Message
                            }));
                            return(result);
                        }
                    }
                }
            }
            if (flag)
            {
                return(objectTranslator.pushError(luaState, "cannot find " + obj));
            }
            LuaDLL.lua_pushboolean(luaState, false);
            return(2);
        }
示例#12
0
        /*
         * Called by the __index metafunction of CLR objects in case the
         * method is not cached or it is a field/property/event.
         * Receives the object and the member name as arguments and returns
         * either the value of the member or a delegate to call it.
         * If the member does not exist returns nil.
         */
        private int getMethod(IntPtr luaState)
        {
            object obj = translator.getRawNetObject(luaState, 1);

            if (obj == null)
            {
                translator.throwError(luaState, "trying to index an invalid object reference");
                LuaDLL.lua_pushnil(luaState);
                return(1);
            }

            object index     = translator.GetStackObject(luaState, 2);
            Type   indexType = index.GetType();

            string methodName = index as string;        // will be null if not a string arg
            Type   objType    = obj.GetType();

            // Handle the most common case, looking up the method by name.

            // CP: This will fail when using indexers and attempting to get a value with the same name as a property of the object,
            // ie: xmlelement['item'] <- item is a property of xmlelement
            try
            {
                if (methodName != null && isMemberPresent(objType, methodName))
                {
                    return(getMember(luaState, objType, obj, methodName, BindingFlags.Instance | BindingFlags.IgnoreCase));
                }
            }
            catch { }

            // Try to access by array if the type is right and index is an int (lua numbers always come across as double)
            if (objType.IsArray && index is double)
            {
                int intIndex = (int)((double)index);

                if (objType.UnderlyingSystemType == typeof(float[]))
                {
                    float[] arr = ((float[])obj);
                    translator.push(luaState, arr[intIndex]);
                }
                else if (objType.UnderlyingSystemType == typeof(double[]))
                {
                    double[] arr = ((double[])obj);
                    translator.push(luaState, arr[intIndex]);
                }
                else if (objType.UnderlyingSystemType == typeof(int[]))
                {
                    int[] arr = ((int[])obj);
                    translator.push(luaState, arr[intIndex]);
                }
                else
                {
                    object[] arr = (object[])obj;
                    translator.push(luaState, arr[intIndex]);
                }
            }
            else
            {
                // Try to use get_Item to index into this .net object
                //MethodInfo getter = objType.GetMethod("get_Item");
                MethodInfo[] methods = objType.GetMethods();

                foreach (MethodInfo mInfo in methods)
                {
                    if (mInfo.Name == "get_Item")
                    {
                        //check if the signature matches the input
                        if (mInfo.GetParameters().Length == 1)
                        {
                            MethodInfo      getter      = mInfo;
                            ParameterInfo[] actualParms = (getter != null) ? getter.GetParameters() : null;

                            if (actualParms == null || actualParms.Length != 1)
                            {
                                translator.throwError(luaState, "method not found (or no indexer): " + index);

                                LuaDLL.lua_pushnil(luaState);
                            }
                            else
                            {
                                // Get the index in a form acceptable to the getter
                                index = translator.getAsType(luaState, 2, actualParms[0].ParameterType);

                                object[] args = new object[1];

                                // Just call the indexer - if out of bounds an exception will happen
                                args[0] = index;
                                try
                                {
                                    object result = getter.Invoke(obj, args);
                                    translator.push(luaState, result);
                                }
                                catch (TargetInvocationException e)
                                {
                                    // Provide a more readable description for the common case of key not found
                                    if (e.InnerException is KeyNotFoundException)
                                    {
                                        translator.throwError(luaState, "key '" + index + "' not found ");
                                    }
                                    else
                                    {
                                        translator.throwError(luaState, "exception indexing '" + index + "' " + e.Message);
                                    }

                                    LuaDLL.lua_pushnil(luaState);
                                }
                            }
                        }
                    }
                }
            }

            LuaDLL.lua_pushboolean(luaState, false);
            return(2);
        }
        public int call(IntPtr luaState)
        {
            MethodBase method = this._Method;
            object     obj    = this._Target;
            bool       flag   = true;
            int        num    = 0;

            if (!LuaDLL.lua_checkstack(luaState, 5))
            {
                throw new LuaException("Lua stack overflow");
            }
            bool flag2 = (this._BindingType & BindingFlags.Static) == BindingFlags.Static;

            this.SetPendingException(null);
            if (method == null)
            {
                if (flag2)
                {
                    obj = null;
                }
                else
                {
                    obj = this._ExtractTarget(luaState, 1);
                }
                if (this._LastCalledMethod.cachedMethod != null)
                {
                    int        num2         = (!flag2) ? 1 : 0;
                    int        num3         = LuaDLL.lua_gettop(luaState) - num2;
                    MethodBase cachedMethod = this._LastCalledMethod.cachedMethod;
                    if (num3 == this._LastCalledMethod.argTypes.Length)
                    {
                        if (!LuaDLL.lua_checkstack(luaState, this._LastCalledMethod.outList.Length + 6))
                        {
                            throw new LuaException("Lua stack overflow");
                        }
                        object[] args = this._LastCalledMethod.args;
                        try
                        {
                            for (int i = 0; i < this._LastCalledMethod.argTypes.Length; i++)
                            {
                                MethodArgs methodArgs = this._LastCalledMethod.argTypes[i];
                                object     obj2       = methodArgs.extractValue(luaState, i + 1 + num2);
                                if (this._LastCalledMethod.argTypes[i].isParamsArray)
                                {
                                    args[methodArgs.index] = this._Translator.tableToArray(obj2, methodArgs.paramsArrayType);
                                }
                                else
                                {
                                    args[methodArgs.index] = obj2;
                                }
                                if (args[methodArgs.index] == null && !LuaDLL.lua_isnil(luaState, i + 1 + num2))
                                {
                                    throw new LuaException("argument number " + (i + 1) + " is invalid");
                                }
                            }
                            if ((this._BindingType & BindingFlags.Static) == BindingFlags.Static)
                            {
                                this._Translator.push(luaState, cachedMethod.Invoke(null, args));
                            }
                            else if (this._LastCalledMethod.cachedMethod.IsConstructor)
                            {
                                this._Translator.push(luaState, ((ConstructorInfo)cachedMethod).Invoke(args));
                            }
                            else
                            {
                                this._Translator.push(luaState, cachedMethod.Invoke(obj, args));
                            }
                            flag = false;
                        }
                        catch (TargetInvocationException ex)
                        {
                            int result = this.SetPendingException(ex.GetBaseException());
                            return(result);
                        }
                        catch (Exception pendingException)
                        {
                            if (this._Members.Length == 1)
                            {
                                int result = this.SetPendingException(pendingException);
                                return(result);
                            }
                        }
                    }
                }
                if (flag)
                {
                    if (!flag2)
                    {
                        if (obj == null)
                        {
                            this._Translator.throwError(luaState, string.Format("instance method '{0}' requires a non null target object", this._MethodName));
                            LuaDLL.lua_pushnil(luaState);
                            return(1);
                        }
                        LuaDLL.lua_remove(luaState, 1);
                    }
                    bool         flag3   = false;
                    string       text    = null;
                    MemberInfo[] members = this._Members;
                    for (int j = 0; j < members.Length; j++)
                    {
                        MemberInfo memberInfo = members[j];
                        text = memberInfo.ReflectedType.Name + "." + memberInfo.Name;
                        MethodBase method2 = (MethodInfo)memberInfo;
                        bool       flag4   = this._Translator.matchParameters(luaState, method2, ref this._LastCalledMethod);
                        if (flag4)
                        {
                            flag3 = true;
                            break;
                        }
                    }
                    if (!flag3)
                    {
                        string message = (text != null) ? ("invalid arguments to method: " + text) : "invalid arguments to method call";
                        LuaDLL.luaL_error(luaState, message);
                        LuaDLL.lua_pushnil(luaState);
                        this.ClearCachedArgs();
                        return(1);
                    }
                }
            }
            else if (method.ContainsGenericParameters)
            {
                this._Translator.matchParameters(luaState, method, ref this._LastCalledMethod);
                if (method.IsGenericMethodDefinition)
                {
                    List <Type> list  = new List <Type>();
                    object[]    args2 = this._LastCalledMethod.args;
                    for (int k = 0; k < args2.Length; k++)
                    {
                        object obj3 = args2[k];
                        list.Add(obj3.GetType());
                    }
                    MethodInfo methodInfo = (method as MethodInfo).MakeGenericMethod(list.ToArray());
                    this._Translator.push(luaState, methodInfo.Invoke(obj, this._LastCalledMethod.args));
                    flag = false;
                }
                else if (method.ContainsGenericParameters)
                {
                    LuaDLL.luaL_error(luaState, "unable to invoke method on generic class as the current method is an open generic method");
                    LuaDLL.lua_pushnil(luaState);
                    this.ClearCachedArgs();
                    return(1);
                }
            }
            else
            {
                if (!method.IsStatic && !method.IsConstructor && obj == null)
                {
                    obj = this._ExtractTarget(luaState, 1);
                    LuaDLL.lua_remove(luaState, 1);
                }
                if (!this._Translator.matchParameters(luaState, method, ref this._LastCalledMethod))
                {
                    LuaDLL.luaL_error(luaState, "invalid arguments to method call");
                    LuaDLL.lua_pushnil(luaState);
                    this.ClearCachedArgs();
                    return(1);
                }
            }
            if (flag)
            {
                if (!LuaDLL.lua_checkstack(luaState, this._LastCalledMethod.outList.Length + 6))
                {
                    this.ClearCachedArgs();
                    throw new LuaException("Lua stack overflow");
                }
                try
                {
                    if (flag2)
                    {
                        this._Translator.push(luaState, this._LastCalledMethod.cachedMethod.Invoke(null, this._LastCalledMethod.args));
                    }
                    else if (this._LastCalledMethod.cachedMethod.IsConstructor)
                    {
                        this._Translator.push(luaState, ((ConstructorInfo)this._LastCalledMethod.cachedMethod).Invoke(this._LastCalledMethod.args));
                    }
                    else
                    {
                        this._Translator.push(luaState, this._LastCalledMethod.cachedMethod.Invoke(obj, this._LastCalledMethod.args));
                    }
                }
                catch (TargetInvocationException ex2)
                {
                    this.ClearCachedArgs();
                    int result = this.SetPendingException(ex2.GetBaseException());
                    return(result);
                }
                catch (Exception pendingException2)
                {
                    this.ClearCachedArgs();
                    int result = this.SetPendingException(pendingException2);
                    return(result);
                }
            }
            for (int l = 0; l < this._LastCalledMethod.outList.Length; l++)
            {
                num++;
                this._Translator.push(luaState, this._LastCalledMethod.args[this._LastCalledMethod.outList[l]]);
            }
            if (!this._LastCalledMethod.IsReturnVoid && num > 0)
            {
                num++;
            }
            this.ClearCachedArgs();
            return((num >= 1) ? num : 1);
        }
示例#14
0
        public static void Push(IntPtr L, object obj)
        {
            if (obj == null)
            {
                LuaDLL.lua_pushnil(L);
                return;
            }
            Type type = obj.GetType();

            if (type.get_IsValueType())
            {
                if (type == typeof(bool))
                {
                    bool value = (bool)obj;
                    LuaDLL.lua_pushboolean(L, value);
                }
                else if (type.get_IsEnum())
                {
                    ToLua.Push(L, (Enum)obj);
                }
                else if (type.get_IsPrimitive())
                {
                    double number = LuaMisc.ToDouble(obj);
                    LuaDLL.lua_pushnumber(L, number);
                }
                else if (type == typeof(Vector3))
                {
                    ToLua.Push(L, (Vector3)obj);
                }
                else if (type == typeof(Quaternion))
                {
                    ToLua.Push(L, (Quaternion)obj);
                }
                else if (type == typeof(Vector2))
                {
                    ToLua.Push(L, (Vector2)obj);
                }
                else if (type == typeof(Vector4))
                {
                    ToLua.Push(L, (Vector4)obj);
                }
                else if (type == typeof(Color))
                {
                    ToLua.Push(L, (Color)obj);
                }
                else if (type == typeof(RaycastHit))
                {
                    ToLua.Push(L, (RaycastHit)obj);
                }
                else if (type == typeof(Touch))
                {
                    ToLua.Push(L, (Touch)obj);
                }
                else if (type == typeof(Ray))
                {
                    ToLua.Push(L, (Ray)obj);
                }
                else if (type == typeof(Bounds))
                {
                    ToLua.Push(L, (Bounds)obj);
                }
                else if (type == typeof(LayerMask))
                {
                    ToLua.PushLayerMask(L, (LayerMask)obj);
                }
                else
                {
                    ToLua.PushValue(L, (ValueType)obj);
                }
            }
            else if (type.get_IsArray())
            {
                ToLua.Push(L, (Array)obj);
            }
            else if (type == typeof(string))
            {
                LuaDLL.lua_pushstring(L, (string)obj);
            }
            else if (type.IsSubclassOf(typeof(LuaBaseRef)))
            {
                ToLua.Push(L, (LuaBaseRef)obj);
            }
            else if (type.IsSubclassOf(typeof(Object)))
            {
                ToLua.Push(L, (Object)obj);
            }
            else if (type.IsSubclassOf(typeof(TrackedReference)))
            {
                ToLua.Push(L, (TrackedReference)obj);
            }
            else if (type == typeof(LuaByteBuffer))
            {
                LuaByteBuffer luaByteBuffer = (LuaByteBuffer)obj;
                LuaDLL.lua_pushlstring(L, luaByteBuffer.buffer, luaByteBuffer.buffer.Length);
            }
            else if (type.IsSubclassOf(typeof(Delegate)))
            {
                ToLua.Push(L, (Delegate)obj);
            }
            else if (obj is IEnumerator)
            {
                ToLua.Push(L, (IEnumerator)obj);
            }
            else if (type == typeof(EventObject))
            {
                ToLua.Push(L, (EventObject)obj);
            }
            else if (type == ToLua.monoType)
            {
                ToLua.Push(L, (Type)obj);
            }
            else
            {
                ToLua.PushObject(L, obj);
            }
        }