static int LoadScene(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(LuaFramework.LoaderManager), typeof(string), typeof(LuaInterface.LuaFunction), typeof(LuaInterface.LuaFunction), typeof(bool))) { LuaFramework.LoaderManager obj = (LuaFramework.LoaderManager)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); LuaFunction arg1 = ToLua.ToLuaFunction(L, 3); LuaFunction arg2 = ToLua.ToLuaFunction(L, 4); bool arg3 = LuaDLL.lua_toboolean(L, 5); obj.LoadScene(arg0, arg1, arg2, arg3); return(0); } else if (count == 5 && TypeChecker.CheckTypes(L, 1, typeof(LuaFramework.LoaderManager), typeof(string), typeof(System.Action <string>), typeof(System.Action <float>), typeof(bool))) { LuaFramework.LoaderManager obj = (LuaFramework.LoaderManager)ToLua.ToObject(L, 1); string arg0 = ToLua.ToString(L, 2); System.Action <string> arg1 = null; LuaTypes funcType3 = LuaDLL.lua_type(L, 3); if (funcType3 != LuaTypes.LUA_TFUNCTION) { arg1 = (System.Action <string>)ToLua.ToObject(L, 3); } else { LuaFunction func = ToLua.ToLuaFunction(L, 3); arg1 = DelegateFactory.CreateDelegate(typeof(System.Action <string>), func) as System.Action <string>; } System.Action <float> arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (System.Action <float>)ToLua.ToObject(L, 4); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(System.Action <float>), func) as System.Action <float>; } bool arg3 = LuaDLL.lua_toboolean(L, 5); obj.LoadScene(arg0, arg1, arg2, arg3); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.LoaderManager.LoadScene")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int GetLoaderManager(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); LuaFramework.LoaderManager o = LuaFramework.LuaHelper.GetLoaderManager(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CacheAssetBundleLoaderData(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); LuaFramework.LoaderManager obj = (LuaFramework.LoaderManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.LoaderManager)); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.CacheAssetBundleLoaderData(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int IsLoaded(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); LuaFramework.LoaderManager obj = (LuaFramework.LoaderManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.LoaderManager)); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); bool o = obj.IsLoaded(arg0, arg1); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }