//启动游戏 void Start() { #if UNITY_STANDALONE_WIN Screen.SetResolution(382, 681, false); #endif AppFacade.StartUp(gameObject); }
/// <summary> /// 资源管理器 /// </summary> public static ResourceManager GetResManager() { return(AppFacade.GetManager <ResourceManager>()); }
/// <summary> /// 面板管理器 /// </summary> public static PanelManager GetPanelManager() { return(AppFacade.GetManager <PanelManager>()); }
//启动游戏 void Start() { AppFacade.StartUp(gameObject); }