/// <summary> /// Writes a reference to the given node template. /// </summary> /// <param name="State"></param> /// <param name="Value"></param> public void WriteReference(WriterState State, NodeTemplate Value) { WriteULeb128((uint)State.GetIndex(Value)); }
/// <summary> /// Writes a reference to the given string. /// </summary> /// <param name="State"></param> /// <param name="Value"></param> public void WriteReference(WriterState State, string Value) { WriteULeb128((uint)State.GetIndex(Value)); }