示例#1
0
        /// <summary>
        /// 克隆一个深拷贝对象
        /// 其中m_ItemInfo为静态数据,做浅拷贝
        /// </summary>
        public virtual object Clone()
        {
            CItemBase res = new CItemBase();

            this.CopyTo(res);

            return((object)res);
        }
示例#2
0
        public float m_nTotalScore  = 0;       //物品的属性分,用于T台秀装备显示的排序和不显示剔除等逻辑;

        /// <summary>
        /// 将当前对象的所有元素深拷贝到toObj中。
        /// </summary>
        protected virtual void CopyTo(object toObj)
        {
            CItemBase itemBase = toObj as CItemBase;

            if (itemBase != null)
            {
                itemBase.m_nColumn   = this.m_nColumn;
                itemBase.m_nIndex    = this.m_nIndex;
                itemBase.m_nUseTimes = this.m_nUseTimes;
                itemBase.m_nCount    = this.m_nCount;
                itemBase.m_nMatune   = this.m_nMatune;
                // CItemInfo从静态数据中加载,直接拷贝引用
                itemBase.m_ItemInfo = this.m_ItemInfo;
            }
        }
示例#3
0
        public static CItemBase CreateItem(CItemInfo pItemInfo)
        {
            CItemBase pItem = null;

            if (pItemInfo == null)
            {
                return(pItem);
            }

            if (pItemInfo.IsEquip())
            {
                pItem = CEquipItem.CreateEquip(pItemInfo);
            }
            else
            {
                pItem = new CItemBase();
                if (pItem != null)
                {
                    pItem.ItemInfo = pItemInfo;
                }
            }
            return(pItem);
        }