public void StoreCharacterSetting(CharacterSetting setting)
        {
            if (setting == null)
            {
                return;
            }

            CharacterSettings.RemoveAll(cs => cs.Id == setting.Id);
            CharacterSettings.Add(setting);

            SaveSettings();
        }
        public CharacterSetting RetrieveCharacterSetting(int id)
        {
            CharacterSetting setting = CharacterSettings.Find(cs => cs.Id == id);

            return(setting != default(CharacterSetting) ? setting : null);
        }