} //Even or odd frame public PPU(Emulator emu) : base(emu) { }
public NROM(Emulator emu) : base(emu, emu.GamePak.VerticalVRAMMirroring ? VRAMMirroringMode.Vertical : VRAMMirroringMode.Horizontal) { }
public PPUMemory(Emulator emu) : base(emu) { this.VRAM = new byte[2048]; this.paletteRAM = new byte[32]; }