void ProgressSliderChanged(object sender, ScrubberValueChangedEventArgs e) { if (!_ignoreScrubberValueChanges) { UncheckPlayStopButton(); _stage.Player.SetProgress(e.NewValue); } }
void ProgressSliderChanged(object sender, ScrubberValueChangedEventArgs e) { if (!_ignoreScrubberValueChanges) { _playStopButton.IsChecked = false; _stage.Player.SetProgress(e.NewValue); } }