private void ShowSignUpDialog() { this.Dialog.Hide(); this.ExecuteDelayed(0.25f, () => { DialogManager.GetDialog <SignUpDialog>().Show(this.infoRequestParams, this.emailInputField.text); }); }
public IEnumerator LoginWithEmailAndPasswordDialog(GetPlayerCombinedInfoRequestParams infoRequestParams = null) { if (PF.Login.HasEverLoggedIn) { if (PF.Login.AutoLoginWithDeviceId) { var login = PF.Login.LoginWithDeviceId(false, PF.Login.DeviceId, infoRequestParams); yield return(login); if (login.HasError) { DialogManager.GetDialog <LogInDialog>().Show(infoRequestParams); } else if (PF.Login.IsLoggedIn) { yield break; } else { // NOTE [bgish]: This should never happen, but catching this case just in case Debug.LogError("LoginHelper.LoginWithDeviceId failed, but didn't correctly report the error."); DialogManager.GetDialog <LogInDialog>().Show(infoRequestParams); } } else { DialogManager.GetDialog <LogInDialog>().Show(infoRequestParams); } } else { DialogManager.GetDialog <SignUpDialog>().Show(infoRequestParams); } while (PF.Login.IsLoggedIn == false) { yield return(null); } }
private void ListenForXRKeyboard() { this.StartCoroutine(Coroutine()); IEnumerator Coroutine() { XRKeyboard xrKeyboard = DialogManager.GetDialog <XRKeyboard>(); while (true) { if (InputFieldTracker.IsInputFieldSelected && xrKeyboard.Dialog.IsHidden) { xrKeyboard.Dialog.Show(); } // NOTE [bgish]: This is important and kinda hacky, we need to call InputFieldTracker.IsInputFieldSelected every // frame if we want to properly track the last known selection of the text input. We only care // though if the keyboard dialog is showing, else we can just check every quarter second. yield return(xrKeyboard.Dialog.IsShowing ? null : WaitForUtil.Seconds(0.25f)); } } }
#pragma warning restore 0649 public override void Initialize() { if (this.developmentBuildsOnly == false || Application.isEditor || Debug.isDebugBuild) { this.StartCoroutine(InitializeSettings()); } else { this.SetInstance(this); } IEnumerator InitializeSettings() { yield return(DialogManager.WaitForInitialization()); var debugMenu = DialogManager.GetDialog <DebugMenu>(); debugMenu.SetSettings(this.settings); if (this.showAppVersionInLowerLeftKey) { debugMenu.SetText(Corner.LowerLeft, RuntimeBuildConfig.Instance.VersionAndCommitId); } if (this.showPlayFabIdInLowerRight) { #if USING_PLAYFAB PlayFab.PlayFabManager.OnInitialized += () => { if (PlayFab.PlayFabManager.Instance.Login.IsLoggedIn) { var debugMenu = DialogManager.GetDialog <DebugMenu>(); var playfabId = PlayFab.PlayFabManager.Instance.Login.IsLoggedIn ? PlayFab.PlayFabManager.Instance.User.PlayFabId : "Login Error!"; debugMenu.SetText(Corner.LowerRight, playfabId); } }; #endif } if (this.showTestAd) { debugMenu.AddItem("Show Test Ad", ShowTestAd); } if (this.showToggleFps) { debugMenu.AddItem("Toggle FPS", ToggleFps); } if (this.showPrintAdsInfo) { debugMenu.AddItem("Print Ads Info", PrintAdsInfo); } if (this.addRebootButton) { debugMenu.AddItem("Reboot", Bootloader.Reboot); } debugMenu.Dialog.Show(); this.SetInstance(this); } }
private static void ToggleFps() { DialogManager.GetDialog <DebugMenu>().ToggleFPS(); }