/// <summary> /// Create a new Priority object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="name">Initial value of the Name property.</param> /// <param name="iDDivision">Initial value of the IDDivision property.</param> /// <param name="deleted">Initial value of the Deleted property.</param> public static Priority CreatePriority(global::System.Guid id, global::System.String name, global::System.Guid iDDivision, global::System.Boolean deleted) { Priority priority = new Priority(); priority.ID = id; priority.Name = name; priority.IDDivision = iDDivision; priority.Deleted = deleted; return priority; }
/// <summary> /// Deprecated Method for adding a new object to the Priority EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToPriority(Priority priority) { base.AddObject("Priority", priority); }