void Start() { int children = CubeTransform.childCount; for (int i = 0; i < children; ++i) { CubeList.Add(CubeTransform.GetChild(i).gameObject); } powerData = new List <float>(); materialB.DisableKeyword("_EMISSION"); materialO.DisableKeyword("_EMISSION"); materialR.DisableKeyword("_EMISSION"); leftActivity = new LinkDataValue(); rightActivity = new LinkDataValue(); attention = new LinkDataValue(); relaxation = new LinkDataValue(); delta = new LinkDataValue(); theta = new LinkDataValue(); alpha = new LinkDataValue(); beta = new LinkDataValue(); gamma = new LinkDataValue(); }
void Start() { LooxidLinkManager.Instance.SetDebug(true); LooxidLinkManager.Instance.Initialize(); leftActivity = new LinkDataValue(); rightActivity = new LinkDataValue(); attention = new LinkDataValue(); relaxation = new LinkDataValue(); asymmetry = new LinkDataValue(); playerPos = VRCamera.transform.position; SetFeautreIndexTab(EEGSensorID.AF3); }
void Start() { LooxidLinkManager.Instance.SetDebug(true); LooxidLinkManager.Instance.Initialize(); LooxidLinkManager.Instance.SetDisplayDisconnectedMessage(displayLinkMessage); LooxidLinkManager.Instance.SetDisplayNoiseSignalMessage(displayLinkMessage); LooxidLinkManager.Instance.SetDisplaySensorOffMessage(displayLinkMessage); leftActivity = new LinkDataValue(); rightActivity = new LinkDataValue(); attention = new LinkDataValue(); relaxation = new LinkDataValue(); delta = new LinkDataValue(); theta = new LinkDataValue(); alpha = new LinkDataValue(); beta = new LinkDataValue(); gamma = new LinkDataValue(); SetTab(Tab2DVisualizer.SENSOR_STATUS); }