public void ClickedEvent(ClassSelectionButton buttonExtentionEvent) { if (buttonExtentionEvent == this) { SelectCharacter(); SelectedButton.SetActive(true); UnselectedButton.SetActive(false); } else { SelectedButton.SetActive(false); UnselectedButton.SetActive(true); } }
private void Clicked(ClassSelectionButton arg0) { button.interactable = true; }