public void PlaySound(string name, int vol) { if (paused) { return; } if (sounds.ContainsKey(name)) { AudioEffect ass = ((AudioEffect)sounds.Get(name)); ass.AudioEffectVolume(vol); ass.PlayAudioEffect(); } else { if (clipCount > 50) { int idx = sounds.Size() - 1; string k = (string)sounds.GetKey(idx); AudioEffect clip = (AudioEffect)sounds.Remove(k); clip.StopAudioEffect(); clip = null; clipCount--; } asound = new AudioEffect(name); asound.AudioEffectVolume(vol); asound.PlayAudioEffect(); sounds.Put(name, asound); clipCount++; } }
public void SetSoundVolume(int vol) { if (asound != null) { asound.AudioEffectVolume(vol); } }