public void DrawWidth(GLEx g, int x, int y) { try { if (drawTexWidth == null) { LImage img = LImage.CreateImage(width, height, true); LGraphics gl = img.GetLGraphics(); for (int i = 0; i < width; i++) { gl.SetColor( (start.GetRed() * (width - i)) / width + (end.GetRed() * i) / width, (start.GetGreen() * (width - i)) / width + (end.GetGreen() * i) / width, (start.GetBlue() * (width - i)) / width + (end.GetBlue() * i) / width, alpha); gl.DrawLine(i, 0, i, height); } drawTexWidth = new LTexture(GLLoader.GetTextureData(img), Loon.Core.Graphics.Opengl.LTexture.Format.SPEED); gl.Dispose(); gl = null; } g.DrawTexture(drawTexWidth, x, y); } catch (Exception) { for (int i = 0; i < width; i++) { g.SetColorValue( (start.GetRed() * (width - i)) / width + (end.GetRed() * i) / width, (start.GetGreen() * (width - i)) / width + (end.GetGreen() * i) / width, (start.GetBlue() * (width - i)) / width + (end.GetBlue() * i) / width, alpha); g.DrawLine(i + x, y, i + x, y + height); } } }
public virtual void Draw(GLEx g) { if (exist) { rain.Draw(x, y); } }
public override void Draw(GLEx g) { if (IsOnLoadComplete()) { batch.Begin(); gameCollection.Draw(batch, gameTime); if (drawablesToDraw.Count > 0) { CollectionUtils.Clear(drawablesToDraw); } foreach (Drawable drawable in drawables) { CollectionUtils.Add(drawablesToDraw, drawable); } foreach (Drawable drawable in drawablesToDraw) { if (drawable._enabled) { if (drawable.GetDrawableState() == Painting.DrawableState.Hidden) { continue; } drawable.Draw(batch, gameTime); } } Draw(batch); batch.End(); } }
public override void Draw(Loon.Core.Graphics.Opengl.GLEx g) { if (IsOnLoadComplete()) { map.Draw(g, 5, 5); g.DrawString("默认支持(DLL中自带)完整中文字库", 26, 66); } }
public override void CreateUI(GLEx g, int x, int y, LComponent component, LTexture[] buttonImage) { if (visible && goalPath != null) { g.SetLineWidth(lineWidth); g.SetColor(color); g.Draw(goalPath); g.ResetLineWidth(); g.ResetColor(); } }
public virtual void CreateUI(GLEx g) { if (visible) { if (alpha > 0 && alpha < 1) { g.SetAlpha(alpha); } g.DrawTexture(image, X(), Y()); if (alpha > 0 && alpha < 1) { g.SetAlpha(1.0f); } } }
// 绘制 public void Draw(GLEx g) { if (!visible) { return; } alpha = startTime / 255f; g.SetAlpha(alpha); g.DrawTexture(texture, info.offsetX + x, info.offsetY + y, width, height); g.SetAlpha(1f); }
public override void DrawScreen(GLEx g) { switch (type) { case 1: g.SetAntiAlias(true); g.DrawSixStart(LColor.yellow, 130, 100, 100); g.SetAntiAlias(false); break; } g.ResetColor(); }
public override void Draw(Loon.Core.Graphics.Opengl.GLEx g) { if (IsOnLoadComplete()) { map.Draw(g, 5, 5); g.DrawString("默认支持(DLL中自带)完整中文字库", 26, 66); /*this.renderer.Begin(GLType.Filled); * this.renderer.SetColor(LColor.red); * this.renderer.Oval(166, 166, 20); * this.renderer.End();*/ } }
public void CreateUI(GLEx g) { if (!visible) { return; } int size = barCaches.Count; if (size > 0) { lock (barCaches) { StatusBar.GLBegin(); for (int i = 0; i < size; i++) { StatusBar bar = barCaches[i]; if (bar != null && bar.visible) { bar.CreateUI(g); } } StatusBar.GLEnd(); } } }
public void Draw(GLEx gl) { if (logo == null || finish) { return; } if (!logo.IsLoaded()) { this.logo.LoadTexture(); } if (centerX == 0 || centerY == 0) { this.centerX = (int)(LSystem.screenRect.width) / 2 - logo.GetWidth() / 2; this.centerY = (int)(LSystem.screenRect.height) / 2 - logo.GetHeight() / 2; } if (logo == null || !logo.IsLoaded()) { return; } alpha = (curFrame / curTime); if (inToOut) { curFrame++; if (curFrame == curTime) { alpha = 1f; inToOut = false; } } else if (!inToOut) { curFrame--; if (curFrame == 0) { alpha = 0f; finish = true; } } gl.Reset(true); gl.SetAlpha(alpha); gl.DrawTexture(logo, centerX, centerY); }
public void CreateUI(GLEx g) { if (visible) { LFont oldFont = g.GetFont(); uint oldColor = g.GetColorRGB(); g.SetFont(font); g.SetColor(color); this.width = font.StringWidth(label); this.height = font.GetSize(); if (alpha > 0 && alpha < 1) { g.SetAlpha(alpha); g.DrawString(label, X(), Y()); g.SetAlpha(1.0F); } else { g.DrawString(label, X(), Y()); } g.SetFont(oldFont); g.SetColor(oldColor); } }
public override void CreateUI(GLEx g) { base.CreateUI(g); switch (type) { case 0: if (a1 == null) { a1 = Animation.GetDefaultAnimation("assets/s.png", 3, 48, 48, 100); } animation = a1; break; case 2: if (a2 == null) { a2 = Animation .GetDefaultAnimation("assets/s1.png", 48, 48, 100); } animation = a2; break; default: break; } if (animation == null) { return; } if (type == 0 || type == 2) { LTexture img = animation.GetSpriteImage(); if (img != null) { g.DrawTexture(img, X() + (GetWidth() - img.GetWidth()) / 2, Y() + (GetHeight() - img.GetHeight()) / 2); } } }
public void Draw(GLEx g, int x, int y) { LColor oldColor = g.GetColor(); g.SetColor(color); switch (style) { case 0: float alpha = 0.0f; int nx = x + width / 2 - (int)r * 4, ny = y + height / 2 - (int)r * 4; g.Translate(nx, ny); for (IIterator it = new IteratorAdapter(list.GetEnumerator()); it.HasNext(); ) { RectBox s = (RectBox)it.Next(); alpha = alpha + 0.1f; g.SetAlpha(alpha); g.FillOval(s.x, s.y, s.width, s.height); } g.SetAlpha(1.0F); g.Translate(-nx, -ny); break; case 1: g.SetLineWidth(10); g.Translate(x, y); g.SetColor(Fill); g.DrawOval(0, 0, width, height); int sa = angle % 360; g.FillArc(x + (width - paintWidth) / 2, y + (height - paintHeight) / 2, paintWidth, paintHeight, sa, sa + ANGLE_STEP); g.Translate(-x, -y); g.ResetLineWidth(); break; } g.SetColor(oldColor); }
internal void Paint(GLEx g) { switch (type) { case DRAW_USER: lock (this) { screen.Draw(g); } break; case DRAW_SPRITE: lock (this) { if (screen.spriteRun) { screen.sprites.CreateUI(g); } else if (screen.spriteRun = (screen.sprites != null && screen.sprites.Size() > 0)) { screen.sprites.CreateUI(g); } } break; case DRAW_DESKTOP: lock (this) { if (screen.desktopRun) { screen.desktop.CreateUI(g); } else if (screen.desktopRun = (screen.desktop != null && screen.desktop.Size() > 0)) { screen.desktop.CreateUI(g); } } break; } }
public virtual void CreateUI(GLEx g) { if (isClose) { return; } if (replaceLoading) { if (replaceDstScreen == null || !replaceDstScreen.IsOnLoadComplete()) { Repaint(g); } else if (replaceDstScreen.IsOnLoadComplete()) { if (isScreenFrom) { Repaint(g); if (replaceDstScreen.color != null) { g.SetColor(replaceDstScreen.color); g.FillRect(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.ResetColor(); } if (replaceDstScreen.currentScreen != null) { g.DrawTexture(replaceDstScreen.currentScreen, dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); } if (dstPos.X() != 0 || dstPos.Y() != 0) { g.SetClip(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.Translate(dstPos.X(), dstPos.Y()); } replaceDstScreen.CreateUI(g); if (dstPos.X() != 0 || dstPos.Y() != 0) { g.Translate(-dstPos.X(), -dstPos.Y()); g.ClearClip(); } } else { if (replaceDstScreen.color != null) { g.SetColor(replaceDstScreen.color); g.FillRect(0, 0, GetWidth(), GetHeight()); g.ResetColor(); } if (replaceDstScreen.currentScreen != null) { g.DrawTexture(replaceDstScreen.currentScreen, 0, 0, GetWidth(), GetHeight()); } replaceDstScreen.CreateUI(g); if (color != null) { g.SetColor(color); g.FillRect(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.ResetColor(); } if (GetBackground() != null) { g.DrawTexture(currentScreen, dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); } if (dstPos.X() != 0 || dstPos.Y() != 0) { g.SetClip(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.Translate(dstPos.X(), dstPos.Y()); } Repaint(g); if (dstPos.X() != 0 || dstPos.Y() != 0) { g.Translate(-dstPos.X(), -dstPos.Y()); g.ClearClip(); } } } } else { Repaint(g); } }
private void Repaint(GLEx g) { if (!isClose) { if (isTranslate) { g.Translate(tx, ty); } AfterUI(g); if (fristPaintFlag) { fristOrder.Paint(g); } if (secondPaintFlag) { secondOrder.Paint(g); } if (lastPaintFlag) { lastOrder.Paint(g); } BeforeUI(g); if (isTranslate) { g.Translate(-tx, -ty); } } }
protected internal virtual void BeforeUI(GLEx g) { }
protected internal virtual void AfterUI(GLEx g) { }
private void DrawBar(GLEx g, float v1, float v2, float size, float x, float y) { float cv1 = (width * v1) / size; float cv2; if (v1 == v2) { cv2 = cv1; } else { cv2 = (width * v2) / size; } if (!useBegin) { texture.GLBegin(); } if (cv1 < width || cv2 < height) { texture.Draw(x, y, width, height, backPos[0], backPos[1], backPos[2], backPos[3]); } if (valueMin < value_ren) { if (cv1 == width) { texture.Draw(x, y, cv1, height, beforePos[0], beforePos[1], beforePos[2], beforePos[3]); } else { if (!dead) { texture.Draw(x, y, cv2, height, afterPos[0], afterPos[1], afterPos[2], afterPos[3]); } texture.Draw(x, y, cv1, height, beforePos[0], beforePos[1], beforePos[2], beforePos[3]); } } else { if (cv2 == width) { texture.Draw(x, y, cv2, height, beforePos[0], beforePos[1], beforePos[2], beforePos[3]); } else { texture.Draw(x, y, cv1, height, afterPos[0], afterPos[1], afterPos[2], afterPos[3]); texture.Draw(x, y, cv2, height, beforePos[0], beforePos[1], beforePos[2], beforePos[3]); } } if (!useBegin) { texture.GLEnd(); } }
public void Draw(GLEx g, int minX, int minY, int maxX, int maxY) { if (!visible) { return; } lock (values) { batch.Begin(); if (alpha > 0 && alpha < 1) { batch.SetAlpha(alpha); } for (int i = 0; i < count; i++) { LTextureObject tex2d = this.values[i]; if (tex2d == null || !tex2d.visible) { continue; } nx = minX + tex2d.x; ny = minY + tex2d.y; if (nx + tex2d.width < minX || nx > maxX || ny + tex2d.height < minY || ny > maxY) { continue; } LTexture texture = tex2d.texture; if (texture == null) { continue; } if (tex2d.width != 0 && tex2d.height != 0) { batch.Draw(texture, tex2d.x, tex2d.y, tex2d.width, tex2d.height); } else { batch.Draw(texture, tex2d.x, tex2d.y); } } if (alpha > 0 && alpha < 1) { batch.ResetColor(); } batch.End(); } }
internal void Draw(GLEx g) { if (listener != null) { listener.Draw(g); } }
public void Draw(GLEx g) { }
public void Draw(GLEx g) { effect.CreateUI(g); }
public void Draw(GLEx g) { wait.CreateUI(g); }
public void Draw(GLEx g) { split.CreateUI(g); }
public void CreateUI(GLEx g) { if (visible) { if (showValue) { hpString = "" + value_ren; g.SetColor(LColor.white); int cur = g.GetFont().StringWidth(hpString); int h = g.GetFont().GetSize(); g.DrawString("" + value_ren, (X() + width / 2 - cur / 2) + 2, (Y() + height / 2 + h / 2)); } DrawBar(g, goal, current, width, GetX(), GetY()); } }
public abstract void Draw(GLEx g);
public void Draw(GLEx g) { Draw(g, 0, 0, width, height); }
public void Draw(GLEx g) { cross.CreateUI(g); }
public void Draw(GLEx g) { fade.CreateUI(g); }
public void Draw(GLEx g) { arc.CreateUI(g); }