示例#1
0
 public static LTransition NewPShadow(PShadowEffect effect)
 {
     if (GLEx.Self != null)
     {
         LTransition transition = new LTransition();
         transition.SetTransitionListener(new _PShadow(effect));
         transition.SetDisplayGameUI(true);
         transition.code = 1;
         return transition;
     }
     return null;
 }
示例#2
0
 public static LTransition NewPShadow(string fileName, float alhpa)
 {
     PShadowEffect shadow = new PShadowEffect(fileName);
     shadow.SetAlpha(alhpa);
     return NewPShadow(shadow);
 }
示例#3
0
 public PixelThread(PShadowEffect effect)
 {
     this.ps = effect;
 }
示例#4
0
 public _PShadow(PShadowEffect e)
 {
     effect = e;
 }
示例#5
0
 public PixelThread(PShadowEffect effect)
 {
     this.ps = effect;
 }