public ContentCachedTurretAssemblyPrefab(RootModel model) { TurretAssemblyAssembler assembler = new TurretAssemblyAssembler(); GameObject instance = assembler.Assemble(model).gameObject; _cache = new SceneCachedGameObject(instance); }
public ContentCachedPrefab(RootModel model) { GameObjectAssembler assembler = new GameObjectAssembler(); GameObject instance = assembler.Assemble(model); _cache = new SceneCachedGameObject(instance); }