public MouseWheelSmoothScrollBehavior(MouseWheelScrollClient scrollClient, IDisposable manipulator, IMotionFilter motionFilter) : base(scrollClient, manipulator) { _motionSmoothing = new MotionSmoothingTarget(motionFilter) { Next = this, Precision = SinkToNormalized(0.1) }; }
public MouseWheelScrollBehavior(MouseWheelScrollClient scrollClient, IDisposable manipulator) : base(scrollClient, manipulator) { var element = Client.Controller.Element; if (scrollClient.Orientation == Orientation.Vertical) { NestedMotionEnabled = MouseWheel.GetNestedVScroll(element); MouseWheel.NestedVScrollProperty.AddValueChanged(element, OnNestedVScrollChanged); } else { NestedMotionEnabled = MouseWheel.GetNestedHScroll(element); MouseWheel.NestedHScrollProperty.AddValueChanged(element, OnNestedHScrollChanged); } }
public MouseWheelPhysicalScrollBehavior(MouseWheelScrollClient scrollClient, IDisposable manipulator) : base(scrollClient, manipulator) { var element = Client.Controller.Element; if (scrollClient.Orientation == Orientation.Vertical) { Debouncing = MouseWheel.GetPhysicalVScrollDebouncing(element); ScrollIncrement = MouseWheel.GetPhysicalVScrollIncrement(element); MouseWheel.PhysicalVScrollDebouncingProperty.AddValueChanged(element, OnDebouncingYChanged); MouseWheel.PhysicalVScrollIncrementProperty.AddValueChanged(element, OnVScrollIncrementChanged); } else { Debouncing = MouseWheel.GetPhysicalHScrollDebouncing(element); ScrollIncrement = MouseWheel.GetPhysicalHScrollIncrement(element); MouseWheel.PhysicalHScrollDebouncingProperty.AddValueChanged(element, OnDebouncingXChanged); MouseWheel.PhysicalHScrollIncrementProperty.AddValueChanged(element, OnHScrollIncrementChanged); } }