示例#1
0
        public ProtocolItem(int protocolId, byte[] bytes)
        {
            ProtocolId = protocolId;
            byte[]        enryptByteArray;
            MBinaryWriter mbw = new MBinaryWriter();

            if (!Game.GameConfig.instance.encrypt)
            {
                if (bytes == null)
                {
                    mbw.Write(ProtocolConf.PROTOCOL_HEAD_LENGTH);
                }
                else
                {
                    mbw.Write(bytes.Length + ProtocolConf.PROTOCOL_HEAD_LENGTH);
                }
            }
            mbw.Write(ProtocolProxy.instance.Version);
            mbw.Write(ProtocolProxy.instance.UserID0);
            mbw.Write(ProtocolProxy.instance.UserID1);
            mbw.Write(ProtocolProxy.instance.UserID2);
            mbw.Write(ProtocolProxy.instance.UserID3);
            mbw.Write(ProtocolProxy.instance.UserID4);
            mbw.Write(ProtocolProxy.instance.UserID5);
            mbw.Write(TimeController.instance.ServerTimeTicksMillisecondAfter9);
            mbw.Write(ProtocolProxy.instance.UserID7);
            mbw.Write(ProtocolId);
            if (bytes != null)
            {
                mbw.Write(bytes);
            }
            if (Game.GameConfig.instance.encrypt)
            {
                enryptByteArray = Common.Util.EncryptUtil.AESEncryptBytes(mbw.ToArray(), Game.GameConfig.instance.aesEncryptKey);
                mbw.Clear();
                mbw.Write(enryptByteArray.Length);
                mbw.Write(enryptByteArray);
            }
            ProtocolItemBytes = mbw.ToArray();
            mbw.Close();
            mbw = null;
            if (ProtocolConf.NeedShowMask(ProtocolId))
            {
                Logic.UI.Mask.Contorller.MaskController.instance.ShowMask();
            }
        }
示例#2
0
 public ProtocolItem(int protocolId, ProtoBuf.IExtensible protocol)
 {
     if (protocol != null)
     {
         if (ProtocolProxy.instance.IsLoginServer)
         {
             ProtocolId = (int)ProtocolConf.GetLoginServerIdByType(protocol.GetType());
         }
         else
         {
             ProtocolId = protocolId;
         }
         Protocol          = protocol;
         ProtocolItemBytes = ParseItem();
         if (ProtocolConf.NeedShowMask(ProtocolId))
         {
             Logic.UI.Mask.Contorller.MaskController.instance.ShowMask();
         }
     }
 }