/// <summary> /// Calls Start on MLHandTrackingStarterKit. /// </summary> void Start() { MLResult result = MLHandTrackingStarterKit.Start(); #if PLATFORM_LUMIN if (!result.IsOk) { Debug.LogErrorFormat("Error: KeyPoseVisualizer failed on MLHandTrackingStarterKit.Start, disabling script. Reason: {0}", result); enabled = false; return; } #endif cur_pose = new string[2]; //cur_pose[0] = "def"; LogToFileHelper logger = new LogToFileHelper(); scn = SceneManager.GetActiveScene(); sceneName = scn.name; //establishing logger for storing interactions locally as a backup StartCoroutine(logger.LogToFileStringArray("log_poses.json", cur_pose)); //creating new session StartCoroutine(consoler.NewSession("http://" + LoggingConfig.ip_address + ":" + LoggingConfig.port + "/ext/" + LoggingConfig.api_key + "/new_session")); StartCoroutine(checkHands()); }
void Start() { camera = GameObject.FindWithTag("MainCamera"); headpose = new string[2]; LogToFileHelper logger = new LogToFileHelper(); //establishing logger for storing interactions locally as a backup StartCoroutine(logger.LogToFileStringArray("log_headpose.json", headpose)); //creating new session scn = SceneManager.GetActiveScene(); sceneName = scn.name; StartCoroutine(consoler.NewSession("http://" + LoggingConfig.ip_address + ":" + LoggingConfig.port + "/ext/" + LoggingConfig.api_key + "/new_session")); }
void Start() { MLEyes.Start(); camera = GameObject.FindWithTag("MainCamera"); transform.position = camera.transform.position + camera.transform.forward * 5.0f; eyes = new string[2]; LogToFileHelper logger = new LogToFileHelper(); scn = SceneManager.GetActiveScene(); sceneName = scn.name; //establishing logger for storing interactions locally as a backup StartCoroutine(logger.LogToFileStringArray("log_eye.json", eyes)); //creating new session StartCoroutine(consoler.NewSession("http://" + LoggingConfig.ip_address + ":" + LoggingConfig.port + "/ext/" + LoggingConfig.api_key + "/new_session")); }
void Start() { MLInput.Start(); MLInput.OnControllerButtonDown += HandleOnButtonDown; MLInput.OnControllerButtonUp += HandleOnButtonUp; _controller = MLInput.GetController(MLInput.Hand.Left); text = new string[5]; scn = SceneManager.GetActiveScene(); sceneName = scn.name; LogToFileHelper logger = new LogToFileHelper(); //establishing logger for storing interactions locally as a backup StartCoroutine(logger.LogToFileStringArray("log_controller.json", text)); //creating new session StartCoroutine(consoler.NewSession("http://" + LoggingConfig.ip_address + ":" + LoggingConfig.port + "/ext/" + LoggingConfig.api_key + "/new_session")); }
void Start() { MLInput.Start(); camera = GameObject.FindWithTag("MainCamera"); _controller = MLInput.GetController(MLInput.Hand.Left); text = new string[4]; // text[0] = "default"; // text[1] = "default"; // text[2] = "default"; // text[3] = "default"; scn = SceneManager.GetActiveScene(); sceneName = scn.name; LogToFileHelper logger = new LogToFileHelper(); //establishing logger for storing interactions locally as a backup StartCoroutine(logger.LogToFileStringArray("log_touchpad.json", text)); //creating new session StartCoroutine(consoler.NewSession("http://" + LoggingConfig.ip_address + ":" + LoggingConfig.port + "/ext/" + LoggingConfig.api_key + "/new_session")); }