public void SaveWord(string key, string[] data) { #if UNITY_EDITOR bool isKeyExist = false; Localizator.Keys.ForEach((string oldKey) => { isKeyExist |= string.Equals(oldKey, key, System.StringComparison.OrdinalIgnoreCase); }); if (isKeyExist) { Debug.LogError("Key " + key + " is already in use!"); return; } string keyValue = string.Empty; for (int i = 0; i < data.Length; i++) { keyValue = string.Format("\n'{0}' : '{1}'", key, data[i]); File.AppendAllText(string.Format(Application.dataPath + "/Resources/Languages/{0}.txt", Localizator.Languages[i]), keyValue); } Debug.Log("Word " + key + " has been writen!"); AssetDatabase.Refresh(); Localizator.Init(); #endif }
private void OnEnable() { if (instance == null) { instance = (Localizator)target; } SScript = serializedObject.FindProperty("m_Script"); Defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(EditorUserBuildSettings.selectedBuildTargetGroup); instance.IsSteam = Defines.Contains("STEAM_APP"); parserIndex = instance.ParserIndex; }
public void SaveWord() { #if UNITY_EDITOR string keyValue = string.Empty; for (int i = 0; i < NewWords.Length; i++) { keyValue = string.Format("\n'{0}' : '{1}'", NewKey, NewWords[i]); File.AppendAllText(string.Format(Application.dataPath + "/Resources/Languages/{0}.txt", Localizator.Languages[i]), keyValue); } webWordsAppender.ShowWordWritten(); Localizator.Init(); #endif }
public void SaveDeleted() { #if UNITY_EDITOR string newText = string.Empty; string key = "'" + OldKey + "'"; for (int i = 0; i < Localizator.Languages.Count; i++) { TextAsset text = Resources.Load <TextAsset>("Languages/" + Localizator.Languages[i]); if (text != null) { int startIndex = text.text.IndexOf(key, System.StringComparison.OrdinalIgnoreCase); if (startIndex > -1) { int endIndex = text.text.IndexOf("\n", startIndex, System.StringComparison.OrdinalIgnoreCase); if (endIndex < 0) { endIndex = text.text.Length; } newText = text.text.Remove(startIndex - 1, endIndex - startIndex + 1); System.IO.File.WriteAllText(string.Format(Application.dataPath + "/Resources/Languages/{0}.txt", Localizator.Languages[i]), newText); } else { Debug.LogWarning("No key: " + key); } } else { Debug.LogWarning("No file: " + "Languages/" + Localizator.Languages[i]); } } webWordsEraser.ShowWordErased(); Localizator.Invoke("Init", 0.1f); #endif }
public CsvParser(Localizator localizator) { this.Localizator = localizator; }
public WebLanguageParser(Localizator localizator) { this.Localizator = localizator; }