public static LocalMultiplayerPanel GetNewFromResources(ConnectionSettingsVO connectionSettingsVO) { LocalMultiplayerPanel prefab = Resources.Load<LocalMultiplayerPanel>(PREFAB_RESOURCE_PATH); LocalMultiplayerPanel instance = Instantiate<LocalMultiplayerPanel>(prefab); instance.ConnectionSettingsVO = connectionSettingsVO; return instance; }
public static LocalMultiplayerPanel GetNewFromResources(ConnectionSettingsVO connectionSettingsVO) { LocalMultiplayerPanel prefab = Resources.Load <LocalMultiplayerPanel>(PREFAB_RESOURCE_PATH); LocalMultiplayerPanel instance = Instantiate <LocalMultiplayerPanel>(prefab); instance.ConnectionSettingsVO = connectionSettingsVO; return(instance); }